Well, we've been keeping this a secret for a while now, and it's really killing us... So, here goes! Project Airbus is modelling the Airbus A320 as our next major release! This aircraft is 100% modelled in GMAX, with incredible reflections, and real night-lighting. We are shooting for a Feb '2002 release.
We will release MORE THAN 50 release photoreal liveries, with the aim of releasing all 90 A320 customer liveries immediately after release.
Our aircraft is designed by Thomas Ruth, the guy behind our A300 series and AN225/124 releases. Project Airbus is also happy to announce a new member - Alex, who works for Lufthansa Technik. He is providing us with accurate technical information, and lots of photos! Our air-files will also be beta tested and verified by Cathay Pacific pilots.
The following screenshots are just a tiny fraction of the Liveries I have painted since our first Beta plane came out, 2 weeks ago. Please note that these are BETA screenshots with BETA textures. They have Placeholder wings and gears, and only CFM engines. The Virtual Cockpit and Virtual cabins are still being installed, so that's why there's see-thru bits... Without further ado... here's some screenshots!
We currently have ALL British Airways A320 tails textured!
The current Air Canada livery is painted by a "celebrity repainter!" stay tuned for more!
I'm painting 3 generations of Ansett liveries, Aussie Flag, Shooting star, and the current one.. Go Ansett! :)
For people who liked my GF 767 Special Livery, you'll be pleased to know i'm painting the A320 GF 50th Anniversery livery too!
Please visit our this thread:
in the Project Airbus forums to see more BA tails, Jetblues, Airfrance, and future previews! (and before you ask... US Airlines are being repainted, i've got a very lovely United and US Airways in the hanger)
It will have a Vitual Cockpit, it will be much better than our current A300-600 version. We will see what we can do about gauges, if it included default gauges, I am sure it's not a problem, although it would not be "the" most realistic, but it still would have moving gauges in the cockpit, which IS better than nothing . Secondly, moving joysticks, rudder peddles, gear leavers, thrust leavers....will be moddelled/animated too.
Please join our forum
Trevor Slack & Nick Wu
The Sky's The Limit