I have a feeling the final version is going to run much faster than the beta we've seen shots of - here's why:
I was a beta tester for the online game Planetside (an actual tester, not one of the free beta players that got in later) and once the "gold" code was put out for final testing, the framerates skyrocketed because they enabled all the optimizations in the code compiler that would otherwise make the program harder to debug. I'm willing to bet the same thing is true with FS2004. (and I seriously hope it is and we all get surprised by a smooth 30+ FPS)
Ryan


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