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Thread: AI aircraft, a whole new way of seeing FS 2002

  1. #1

    Default AI aircraft, a whole new way of seeing FS 2002

    I just found a whole new way to experience FS2002. OR, should I say an old way. I convereted all of my AI aircraft into aircraft from the 30s, 40s and 50s. For example, when I fly into an airport, I see DC4s, Connies, DC3s, Stearmans, J3CUBs, Etc. Now, my question is, when I add the aircraft to my aircraft list, it looks something like this:

    AC#1,120,"Stearman"
    AC#2,225,"Lockheed Eastern L1049G"
    AC#3,225,"USAF Fairchild C-119 "Flying Boxcar"
    AC#4,180,"Junkers Ju-52 German Paratroops Summer"
    AC#5,180,"Junkers Ju-52 German Paratroops Winter"
    AC#6,190,"Beechcraft "G" 18"
    AC#7,190,"Beechcraft "G" 18 USAF"
    AC#8,125,"Ford Trimotor"
    AC#9,180,"Douglas DC-3 DCA N1776"
    AC#10,180,"Douglas R4D-6 NATS"
    Etc, etc, ....


    Now, is the number after the AC# the airspeed in which the aircraft will cruise at?? OR, do I need to change that in the flight plans? I was following a DC3 and he was cruising at 195-200 MPH. I changed some of the "what I think the speed is" but, I didn't see any difference. (I don't think)

    ALSO, with some of my AC, I have downloaded these awhile ago, and some are converted FS98 jobs, such as the "USAF Fairchild C-119 "Flying Boxcar", so, when I see them on the ground, the wheels are already retracted, which makes it look very funny to see them taxiing with out the wheels down. Although, it looks very cool to see them flying. Any suggestions on that on how to get the gear down while taxiing? Yes, I did save the original aircraft file, so I can always go back to the "jet age". I was also thinking of making another aircraft file with nothing but Military AC after I learn more about this.

    Jim

  2. #2
    Join Date
    Mar 2005
    Location
    Hanover Park, Illinois, USA.
    Posts
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    Default RE: AI aircraft, a whole new way of seeing FS 2002

    Some of the older modeled FS98 planes will not be displayed correctly. I am not an aircraft designer, but I remember this from way back. You'll have to do a search for these models in the FS2002 aircraft section. And I believe those may be either cruise, or max speeds listed, i am at work so I am just kind of guessing...:7

    http://www.flightsim.com/dcforum/Use...da5ad61e56.jpg

  3. #3

    Default RE: AI aircraft, a whole new way of seeing FS 2002

    I guess I could have added this before, but, here is what the original Aircraft text looks like:

    AC#1,200,"Beech Baron 58"
    AC#2,315,"Beech King Air 350"
    AC#3,430,"Boeing 737-400"
    AC#4,430,"Boeing 737-400 Paint1"
    AC#5,430,"Boeing 737-400 Paint2"
    AC#6,491,"Boeing 747-400"
    AC#7,491,"Boeing 747-400 Paint1"
    AC#8,491,"Boeing 747-400 Paint2"
    AC#9,482,"Boeing 777-300"
    AC#10,482,"Boeing 777-300 Paint1"
    AC#11,482,"Boeing 777-300 Paint2"
    AC#12,143,"Cessna 208 Caravan Amphibian"
    AC#13,143,"Cessna 208 Caravan Amphibian Paint1"
    AC#14,143,"Cessna 208 Caravan Amphibian Paint2"
    AC#15,175,"Cessna Grand Caravan"
    AC#16,175,"Cessna Grand Caravan Paint1"
    AC#17,175,"Cessna Grand Caravan Paint2"
    AC#18,129,"Cessna Skyhawk 172SP"
    AC#19,129,"Cessna Skyhawk 172SP Paint1"
    AC#20,129,"Cessna Skyhawk 172SP Paint2"
    AC#21,156,"Cessna Skylane 182R RG"
    AC#22,140,"Cessna Skylane 182S"
    AC#23,140,"Cessna Skylane 182S Paint1"
    AC#24,140,"Cessna Skylane 182S Paint2"
    AC#25,140,"Cessna Skylane 182S Paint3"
    AC#26,464,"Learjet 45"
    AC#27,195,"Mooney Bravo"
    AC#28,265,"De Havilland Dash 8-100"
    AC#29,265,"De Havilland Dash 8-100 Paint1"
    AC#30,265,"De Havilland Dash 8-100 Paint2"
    AC#31,437,"McDonnell-Douglas/Boeing MD-83"
    AC#32,437,"McDonnell-Douglas/Boeing MD-83 Paint1"
    AC#33,437,"McDonnell-Douglas/Boeing MD-83 Paint2"
    AC#34,124,"Piper Cherokee 180"
    AC#35,124,"Piper Cherokee 180 Paint1"
    AC#36,124,"Piper Cherokee 180 Paint2"


    As you can see, the small AC have smaller numbers after the AC#. Thanks for any help on this. I would almost assume, that the speed of the AC should already be determined in the aircraft.cfg file. Right? OR, is the speed of the aircraft determined in the flight plan file? Sorry, but this is all new to me. I guess the speed of the AC doesn't really matter, as I really did this just to see them on the ground anyway. It is very cool to see them coming in for a landing too.

    Jim

  4. #4

    Default RE: AI aircraft, a whole new way of seeing FS 2002

    It's been a while since I played with traffic tools etc but I'm fairly certain that the number you refer to is the cruising speed of the aircraft. It is not used at all in the simulator but merely by traffic tools to determine the estimated time of arrival at the destination airport. You will note that you enter the departure airport and time as well as the arrival airport, and when you compile/decompile the flightplans that it calculates the ETA for you. It uses this cruising speed to calculate it. You can usually find this in the aircraft.cfg file for each of your aircraft.

    As I said, it has been a while since I played with this and maybe some of the newer versions of traffic tools do things differently.

    Brad

  5. #5

    Default RE: AI aircraft, a whole new way of seeing FS 2002

    Thanks Brad, I will give it a "test" to see how it works with the flightplans. Also, I will change the cruise speed to what it says in the .cfg file.

    Jim

  6. #6

    Default RE: AI aircraft, a whole new way of seeing FS 2002

    You are correct, the second number is the cruising speed , which is taken from the aircrafts .cfg file.



  7. #7

    Default RE: AI aircraft, a whole new way of seeing FS 2002

    The one after AC#XX is, indeed, the cruising speed.
    Captain Kevin

    Air Kevin 124 heavy, wind calm, runway four left, cleared for take-off.

  8. #8

    Default RE: AI aircraft, a whole new way of seeing FS 2002

    Thanks for the information. Now, I just need to fly more.... ;)


    Jim

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