I've repainted an airliner than now I've to convert or return the texture file in alpha. Originaly, Imagetool display the texture was Alpha. I've convert it in 32 bits and edit with MSpaint but now I've returned it in DX3 (with Imagetool) but don't know how to put it in alpha. Imagetool always display Alpha:none !
Consequently, the texture don't appear on the plane in FS02.
Thank for your help.