Hello, I'm making an MD-11. I've made a little webpage where you can see what its progress is.
http://www.thescorned.homestead.com/md11.html
My question is about texture mapping. I know nothing about painting aircraft or how the texture maps are typically setup. So on a typical aircraft model, how should the texture maps be set up? One texture for the fuselage? Two? How many for the wings? Etc...
Thanks for any help you can provide.
-AV


Reply With Quote
Bookmarks