dquigg503 Posted July 22, 2016 Share Posted July 22, 2016 From the screenshot it shows that my orbx global + vector have replicated the same texture over and over for miles. I have tried reinstalling orbx, and P3D but cant fix it. Any thoughts or solutions Link to comment Share on other sites More sharing options...
rishabk97 Posted July 23, 2016 Share Posted July 23, 2016 I guess that is how it is. They have modified the existing textures, the positioning is still based on how it was with the default. http://www.crossed-flag-pins.com/animated-flag-gif/gifs/India_120-animated-flag-gifs.gifhttp://status.ivao.aero/414320.png Link to comment Share on other sites More sharing options...
dquigg503 Posted July 23, 2016 Author Share Posted July 23, 2016 Thanks! but it cant be though, as I have looked at other P3D screenshots, and in older installs of my own P3D I never had this problem. Link to comment Share on other sites More sharing options...
mallcott Posted August 6, 2016 Share Posted August 6, 2016 Thanks! but it cant be though, as I have looked at other P3D screenshots, and in older installs of my own P3D I never had this problem. What library version did you install? Even though the Global and Vector addons don't impact on landclass, without the library files you are't going to see any difference. Link to comment Share on other sites More sharing options...
truenorth71 Posted August 11, 2016 Share Posted August 11, 2016 To expand on what Mallcott stated, landclass is key to more realistic scenery. Global's purpose was to beef up the look of the default scenery (not so drab) in P3D, but not be a custom landclass. The OLC line of scenery takes default to the next level, where you get variations, and not repetitive. Regions are the ultimate scenery fix as everything is custom and more in line with what the real world is. Vector is more for geographic definition, as well as placing roadways where they belong, for the most part. - James Link to comment Share on other sites More sharing options...
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