Flight_Sim_Newcomer Posted July 8, 2016 Share Posted July 8, 2016 Some things I would want would be; Utilisation of 64 bit Operating Systems. GPU texture loading optimisation to minimise CPU overhead. Real life emergenicies such as engine failure/fuel pump malfunction, brake fluid malfunction, avionic failure, lightning strikes, military jets stalk you if you go over no fly zones. That is all I can think of, please leave some ideas if you can. ;) Link to comment Share on other sites More sharing options...
ScatterbrainKid Posted July 8, 2016 Share Posted July 8, 2016 I'd like to see a new flight sim that includes Google Earth 3D scenery. For example this is a GE screenshot of the Humberstone area of Leicester (England) where I grew up and it's sensational, so hopefully the Google Earth people will do a deal with a flight sim company to include their 3D scenery of other cities and towns too and include it in the sim. (PS- at the moment not all cities and towns are in 3D but I gather GE are adding new areas all the time) http://i53.photobucket.com/albums/g64/PoorOldSpike/Goog-earth-Humberstone_England_zpsobol7zz2.jpg~original Link to comment Share on other sites More sharing options...
jgf Posted July 10, 2016 Share Posted July 10, 2016 More detailed scenery so VFR flight would be more interesting. Cities like Aerosoft Manhattan; better rivers; accurate roads (such that navigation could be done with a road atlas); differentiation of deciduous forest and evergreen forest, corn field and pineapple field, Sahara and Australian deserts, etc. Better ATC, more interactive. Ability to involve ATC in emergencies, which leads to: More realistic "breakdowns". Not always engine one, not always on takeoff, not always complete shutdown; not always dead radios. An option to rate pilot performance - staying on schedule, adherence to regulations and procedures, etc. Link to comment Share on other sites More sharing options...
ScatterbrainKid Posted July 11, 2016 Share Posted July 11, 2016 ..accurate roads (such that navigation could be done with a road atlas).. I already do that in FSX with Photoreal scenery (screenshot below) but we have to stay above about 1500 feet or it looks blurry so yes, I hope future sims crisp it up right down to the deck- http://i53.photobucket.com/albums/g64/PoorOldSpike/FSX-TMothb.gif http://i53.photobucket.com/albums/g64/PoorOldSpike/FSX-henleyb.gif Link to comment Share on other sites More sharing options...
sg16 Posted July 12, 2016 Share Posted July 12, 2016 I would like to see an 64 bit open source engine to build on. Opengl maybe Open source that would enable developers to build on and improve yet be able to charge for their work. And some sort of standard so different implementation´s would work together. Real life emergencies like smoke in the cockpit, doesn't get more serious than that, pilots hardly see their instruments. Link to comment Share on other sites More sharing options...
zswobbie1 Posted July 14, 2016 Share Posted July 14, 2016 Mmmm, is this not just a repeat of what we want (our wishlist) from Dovetail? Robin Cape Town, South Africa Link to comment Share on other sites More sharing options...
Roger Wensley Posted July 22, 2016 Share Posted July 22, 2016 Realistic and accurate scenery. Accuracy of coasts, rivers, lakes, shapes of towns and roads etc to at the very least the standard of Ultimate Terrain; UT made FSX look childish and the view out of the cockpit must reflect the chart for the area. Real life airport buildings as far as possible, not generic; realistically not every airfield in the world can be made so there has to be provision for add-ons by payware and freeware designers. Real cities would be nice too though I can see that incorporating google earth 3D buildings might be somewhat demanding and not everyone can afford a Cray computer. Full facial headsets and 3D views of the direction you turn your head to, both in and out of the cockpit? Link to comment Share on other sites More sharing options...
Rnglgdj Posted September 28, 2016 Share Posted September 28, 2016 How much would you be willing to pay for all that? $100 $200 a copy. Mind you this would be intensive coding by a large army. I am just willing to wait til I can turn the runway lights on and up/down with a key!!!!! Link to comment Share on other sites More sharing options...
jgf Posted September 29, 2016 Share Posted September 29, 2016 How much would you be willing to pay for all that? $100 $200 a copy. ... If memory serves me well, MSRP for FS9 was initially $80; so $100-$150 for a sim such as we envision today is not unreasonable. Link to comment Share on other sites More sharing options...
howlak Posted September 30, 2016 Share Posted September 30, 2016 FSX-P3D can be integrated with Google Earth through GE view: http://fsdeveloper.com/forum/threads/ge-view.436365/#post-750175 http://fsdeveloper.com/forum/attachments/upload_2014-12-29_17-51-25-jpeg.20633/ Link to comment Share on other sites More sharing options...
ViperPilot2 Posted October 5, 2016 Share Posted October 5, 2016 AI Stewardesses. Full forward/backward Combat Capabilities. 600fps under ALL Wx Conditions, including @ EGLL, WXYZ and Supercalafragilisticexpealidoshus [sicop], too! :p "I created the Little Black Book to keep myself from getting killed..." -- Captain Elrey Borge Jeppesen AMD 1.9GB/8GB RAM/AMD VISION 1GB GPU/500 GB HDD/WIN 7 PRO 64/FS9 CFS CFS2 Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.