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Problem with FSX loading certain payware repaints


carss

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Hey guys, Im having this new problem with a couple of my payware aircraft like the IRIS ADF/F-22. I add the repaint and it shows in the link correctly, but when I click on it, it doesn't show in the display and then when I click ok it says "failed to load aircraft model". Does anyone know how I can fix this??

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Fly To Live, Live To Fly :pilot:

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Let's see if I can squeeze out some more info from you. The textures you downloaded are the correct ones for this aircraft? You say they show in the LINK. Does that mean the thumbnail shows in your aircraft selection window, but not in the display?

 

Maybe post 1 [Fltsim.xx] that works OK and 1 of the ones that doesn't show to see if there is a difference.

Still thinking about a new flightsim only computer!  ✈️

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Let's see if I can squeeze out some more info from you. The textures you downloaded are the correct ones for this aircraft? You say they show in the LINK. Does that mean the thumbnail shows in your aircraft selection window, but not in the display?

 

Maybe post 1 [Fltsim.xx] that works OK and 1 of the ones that doesn't show to see if there is a difference.

 

No no, everything has been added correctly. Its just that when you click on display, the screen where it shows the model aircraft you selected either goes blank or is stuck with the image of the plane you selected before this one. And when you click select, it says "failed to load aircraft model"

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Fly To Live, Live To Fly :pilot:

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No no, everything has been added correctly. Its just that when you click on display, the screen where it shows the model aircraft you selected either goes blank or is stuck with the image of the plane you selected before this one. And when you click select, it says "failed to load aircraft model"

 

Due respect, if it was added correctly it would be working.

 

If you want us to help you, you are going to have to give us some more specific information.

 

 

peace,

the Bean

WWOD---What Would Opa Do? Farewell, my freind (sp)

 

Never argue with idiots.

They drag you down to their level and beat you with experience

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Ok here take a look. Below are some screenshots of the Iris F-22 and I have highlighted what happens....

 

 

 

Ok here is the list of the entire Iris F-22 and its multiple repaints. The encircled is the new repaints I have added....

 

New repaints list.JPG

 

 

 

 

 

Ok in the next image I have selected a paint that is standard and comes with the package.....

 

details click normal.JPG

 

 

 

 

 

 

And in this next image, I clicked details and it shows the plane properly like it should.....

 

details normal.JPG

 

 

 

 

 

 

 

Now after that, I selected one of the downloaded repaints, this one.....

 

details click new repaint.JPG

 

 

 

 

 

After selecting that and clicking details, notice the screen being stuck with the image of the previous paint where I left off before going to select the new paint scheme....

 

frozen scren.JPG

 

 

 

 

Now, regardless of of it being frozen, I simply go and select it and this is the message I get.....

error screen.JPG

 

This is what I was talking about. Have you faced this and do you know how to fix it??

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Fly To Live, Live To Fly :pilot:

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As MrZippy suggests, compare a [fltsim.x] section that works with one that doesn't.

My guess is the line sim=xxxx will refer to a non-existant file xxxx.air.

 

Wim

 

But I just copy pasted what was in the readme and replaced the xx with numbers. I don't what's there to compare in this exactly.

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What did Iris say when you contacted them about the problem?

Likewise, what did the payware repaint people say?

 

I haven't contacted Iris about this problem. Apparently this even happened in my Aerosoft F-16. I haven't added any repaints to my Iris F-15E but I will soon but I am guessing the same might happen again.

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Show the ENTIRE aircraft .cfg for this model.

Post the readme txt.

 

Here is the entire paints part of the aircraft.cfg.....

 

//IRIS Airforce Series A.D.F. for FSX

 

//Release Build (100)

 

 

// ****************************************************************************

// IRIS Airforce Series A.D.F. for FSX by IRIS Flight Simulation Software

// Copyright © IRIS Flight Simulation Software 2011 - All Rights Reserved

// http://www.irissimulations.com.au

// ****************************************************************************

 

[fltsim.0]

title=F-22 A33-54

sim=ADF

model=

panel=

sound=

texture=A33-54

kb_checklists=ADF_check

kb_reference=ADF_ref

atc_id=A33-54

atc_airline=RAPTOR

atc_flight_number=54

ui_manufacturer="Lockheed-Martin"

ui_type=F-22 Raptor

ui_variation="3 Sqn. RAAF Base Williamtown, NSW."

ui_typerole="Twin Engine Jet"

ui_createdby="IRIS Flight Simulation Software"

atc_parking_types=MIL_COMBAT

description="F-22 Raptor by\n\nIRIS Flight Simulation Software."

 

[fltsim.1]

title=F-22 AF06-4108 AK108

sim=ADF

model=

panel=

sound=

texture=AK108

kb_checklists=ADF_check

kb_reference=ADF_ref

atc_id=AK108

atc_airline=RAPTOR

atc_flight_number=108

ui_manufacturer="Lockheed-Martin"

ui_type=F-22 Raptor

ui_variation="AF06-4108 525th FS. Elmendorf AFB, Alaska"

ui_typerole="Twin Engine Jet"

ui_createdby="IRIS Flight Simulation Software"

atc_parking_types=MIL_COMBAT

description="F-22 Raptor by\n\nIRIS Flight Simulation Software."

 

[fltsim.2]

title=F-22 AF91-4001 ED001

sim=ADF

model=

panel=

sound=

texture=ED001

kb_checklists=ADF_check

kb_reference=ADF_ref

atc_id=ED001

atc_airline=RAPTOR

atc_flight_number=001

ui_manufacturer="Lockheed-Martin"

ui_type=F-22 Raptor

ui_variation="AF91-4001 411th FTS. Edwards AFB, California"

ui_typerole="Twin Engine Jet"

ui_createdby="IRIS Flight Simulation Software"

atc_parking_types=MIL_COMBAT

description="F-22 Raptor by\n\nIRIS Flight Simulation Software."

 

[fltsim.3]

title=F-22 AF04-4063 FF063

sim=ADF

model=

panel=

sound=

texture=FF063

kb_checklists=ADF_check

kb_reference=ADF_ref

atc_id=FF063

atc_airline=RAPTOR

atc_flight_number=063

ui_manufacturer="Lockheed-Martin"

ui_type=F-22 Raptor

ui_variation="AF04-4063 94th FS. Langley AFB, Virginia"

ui_typerole="Twin Engine Jet"

ui_createdby="IRIS Flight Simulation Software"

atc_parking_types=MIL_COMBAT

description="F-22 Raptor by\n\nIRIS Flight Simulation Software."

 

[fltsim.4]

title=F-22 AF03-4046 HH046

sim=ADF

model=

panel=

sound=

texture=HH046

kb_checklists=ADF_check

kb_reference=ADF_ref

atc_id=HH046

atc_airline=RAPTOR

atc_flight_number=046

ui_manufacturer="Lockheed-Martin"

ui_type=F-22 Raptor

ui_variation="AF03-4046 19th FS. Hickam AFB, Hawaii"

ui_typerole="Twin Engine Jet"

ui_createdby="IRIS Flight Simulation Software"

atc_parking_types=MIL_COMBAT

description="F-22 Raptor by\n\nIRIS Flight Simulation Software."

 

[fltsim.5]

title=F-22 TB001

sim=ADF

model=

panel=

sound=

texture=TBIRD

kb_checklists=ADF_check

kb_reference=ADF_ref

atc_id=TB001

atc_airline=RAPTOR

atc_flight_number=001

ui_manufacturer="Lockheed-Martin"

ui_type=F-22 Raptor

ui_variation="USAF Demonstration Team"

ui_typerole="Twin Engine Jet"

ui_createdby="IRIS Flight Simulation Software"

atc_parking_types=MIL_COMBAT

description="F-22 Raptor by\n\nIRIS Flight Simulation Software."

 

[fltsim.6]

title=F-22 AK108 SPLINTER

sim=ADF

model=

panel=

sound=

texture=AK108_SPLINTER

kb_checklists=ADF_check

kb_reference=ADF_ref

atc_id=AK108

atc_airline=RAPTOR

atc_flight_number=108

ui_manufacturer="Lockheed-Martin"

ui_type=F-22 Raptor

ui_variation="90th FS. Elmendorf AFB, Splinter Scheme"

ui_typerole="Twin Engine Jet"

ui_createdby="IRIS Flight Simulation Software"

atc_parking_types=MIL_COMBAT

description="F-22 Raptor by\n\nIRIS Flight Simulation Software."

 

[fltsim.7]

title=F-22 AF04-4082 192FW

sim=ADF

model=

panel=

sound=

texture=192FW

kb_checklists=ADF_check

kb_reference=ADF_ref

atc_id=192FW

atc_airline=RAPTOR

atc_flight_number=082

ui_manufacturer="Lockheed-Martin"

ui_type=F-22 Raptor

ui_variation="AF04-4082 Cripes A'Mighty 192nd FW. Virginia ANG"

ui_typerole="Twin Engine Jet"

ui_createdby="IRIS Flight Simulation Software"

atc_parking_types=MIL_COMBAT

description="F-22 Raptor by\n\nIRIS Flight Simulation Software."

 

[fltsim.8]

title=F-22 ZJ635

sim=ADF

model=

panel=

sound=

texture=ZJ635

kb_checklists=ADF_check

kb_reference=ADF_ref

atc_id=ZJ635

atc_airline=RAPTOR

atc_flight_number=635

ui_manufacturer="Lockheed-Martin"

ui_type=F-22 Raptor

ui_variation="Royal Air Force"

ui_typerole="Twin Engine Jet"

ui_createdby="IRIS Flight Simulation Software"

atc_parking_types=MIL_COMBAT

description="F-22 Raptor by\n\nIRIS Flight Simulation Software."

 

[fltsim.9]

title=F-22 ED108

sim=ADF

model=

panel=

sound=

texture=ED108

kb_checklists=ADF_check

kb_reference=ADF_ref

atc_id=ED108

atc_airline=RAPTOR

atc_flight_number=108

ui_manufacturer="Lockheed-Martin"

ui_type=F-22 Raptor

ui_variation="411th FTS. Edwards AFB, California"

ui_typerole="Twin Engine Jet"

ui_createdby="IRIS Flight Simulation Software"

atc_parking_types=MIL_COMBAT

description="F-22 Raptor by\n\nIRIS Flight Simulation Software."

 

[fltsim.10]

title=IRIS F-22 USMC Wraparound Cammo

sim=F-22

model=

panel=

sound=

texture=USMCwrap

checklists=

description=\n\n

ui_manufacturer="Lockheed-Martin"

ui_type=F-22 Raptor

ui_variation="USMC Wraparound Cammo"

ui_typerole="Twin Engine Jet"

ui_createdby="IRIS Flight Simulation Software"

visual_damage=0

atc_parking_types=MIL_COMBAT

description=F-22 Raptor by\n\nIRIS Flight Simulation Software.

atc_heavy=0

atc_id=14

atc_airline=Marine

atc_flight_number=14

 

[fltsim.11]

title=IRIS F-22 USMC 3 Tone Cammo

sim=F-22

model=

panel=

sound=

texture=USMC3tone

checklists=

description=\n\n

ui_manufacturer="Lockheed-Martin"

ui_type=F-22 Raptor

ui_variation="USMC 3 Tone Cammo"

ui_typerole="Twin Engine Jet"

ui_createdby="IRIS Flight Simulation Software"

visual_damage=0

atc_parking_types=MIL_COMBAT

description=F-22 Raptor by\n\nIRIS Flight Simulation Software.

atc_heavy=0

atc_id=14

atc_airline=Marine

atc_flight_number=14

 

[fltsim.12]

title=IRIS F-22 USAF Prototype

sim=F-22

model=

panel=

sound=

texture=usafprototype

checklists=

description=\n\n

ui_manufacturer="Lockheed-Martin"

ui_type=F-22 Raptor

ui_variation="USAF Prototype"

ui_typerole="Twin Engine Jet"

ui_createdby="IRIS Flight Simulation Software"

visual_damage=0

atc_parking_types=MIL_COMBAT

description=F-22 Raptor by\n\nIRIS Flight Simulation Software.

atc_heavy=0

atc_id=22

atc_airline=Lockheed

atc_flight_number=22

 

[fltsim.13]

title=IRIS F-22 Ferris Cammo

sim=F-22

model=

panel=

sound=

texture=Ferris

checklists=

description=\n\n

ui_manufacturer="Lockheed-Martin"

ui_type=F-22 Raptor

ui_variation="USAF Ferris Pattern

ui_typerole="Twin Engine Jet"

ui_createdby="IRIS Flight Simulation Software"

visual_damage=0

atc_parking_types=MIL_COMBAT

description=F-22 Raptor by\n\nIRIS Flight Simulation Software.

atc_heavy=0

atc_id=11

atc_airline=Moustache

atc_flight_number=23

 

[fltsim.14]

title=IRIS F-22 125th FS Tulsa Vipers

sim=F-22

model=

panel=

sound=

texture=TulsaAng

checklists=

description=\n\n

ui_manufacturer="Lockheed-Martin"

ui_type=F-22 Raptor

ui_variation="125th FS. 'Tulsa Vipers'

ui_typerole="Twin Engine Jet"

ui_createdby="IRIS Flight Simulation Software"

visual_damage=0

atc_parking_types=MIL_COMBAT

description=F-22 Raptor by\n\nIRIS Flight Simulation Software.

atc_heavy=0

atc_id=719

atc_airline=Air Force

atc_flight_number=719

 

[fltsim.15]

title=IRIS F-22 Edwards White Orange

sim=F-22

model=

panel=

sound=

texture=EdwardsWhiteOrange

checklists=

description=\n\n

ui_manufacturer="Lockheed-Martin"

ui_type=F-22 Raptor

ui_variation="Edwards AFB White/Orange scheme"

ui_typerole="Twin Engine Jet"

ui_createdby="IRIS Flight Simulation Software"

visual_damage=0

atc_parking_types=MIL_COMBAT

description=F-22 Raptor by\n\nIRIS Flight Simulation Software.

atc_heavy=0

atc_id=001

atc_airline=Air Force

atc_flight_number=001

 

[fltsim.16]

title=IRIS F-22 Arctic Aggressor

sim=F-22

model=

panel=

sound=

texture=ArcticAggressor

checklists=

description=\n\n

ui_manufacturer="Lockheed-Martin"

ui_type=F-22 Raptor

ui_variation="Arctic Aggressor"

ui_typerole="Twin Engine Jet"

ui_createdby="IRIS Flight Simulation Software"

visual_damage=0

atc_parking_types=MIL_COMBAT

description=F-22 Raptor by\n\nIRIS Flight Simulation Software.

atc_heavy=0

atc_id=14

atc_airline=Viper

atc_flight_number=14

 

[fltsim.17]

title=IRIS F-22 MiG29 Agressor Brown

sim=F-22

model=

panel=

sound=

texture=AgressorMig29Brown

checklists=

description=\n\n

ui_manufacturer="Lockheed-Martin"

ui_type=F-22 Raptor

ui_variation="MiG29 Agressor Scheme - Brown"

ui_typerole="Twin Engine Jet"

ui_createdby="IRIS Flight Simulation Software"

visual_damage=0

atc_parking_types=MIL_COMBAT

description=F-22 Raptor by\n\nIRIS Flight Simulation Software.

atc_heavy=0

atc_id=42

atc_airline=Jester

atc_flight_number=42

 

[fltsim.18]

title=IRIS F-22 MiG29 Agressor Blue

sim=F-22

model=

panel=

sound=

texture=AgressorMig29Blue

checklists=

description=\n\n

ui_manufacturer="Lockheed-Martin"

ui_type=F-22 Raptor

ui_variation="MiG29 Agressor Scheme - Blue"

ui_typerole="Twin Engine Jet"

ui_createdby="IRIS Flight Simulation Software"

visual_damage=0

atc_parking_types=MIL_COMBAT

description=F-22 Raptor by\n\nIRIS Flight Simulation Software.

atc_heavy=0

atc_id=42

atc_airline=Jester

atc_flight_number=42

 

//###########################################################################################################

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This would be a guess only since the [fltsim.0-18] look good all the way through. There may be a problem in the texture.common folder that may affect some of your added repaints.

 

Like I said, this is only my best guess!

Still thinking about a new flightsim only computer!  ✈️

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In the F-22 folder, do you have a file named F-22.air?

 

The sim= line in the [fltsim.nn] sections points to the *.air file.

 

I am betting that you do not have an F-22.air file and changing those sim= lines to sim=ADF, like all of the original entries, will fix your problem.

 

peace,

the Bean

WWOD---What Would Opa Do? Farewell, my freind (sp)

 

Never argue with idiots.

They drag you down to their level and beat you with experience

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In the F-22 folder, do you have a file named F-22.air?

 

The sim= line in the [fltsim.nn] sections points to the *.air file.

 

I am betting that you do not have an F-22.air file and changing those sim= lines to sim=ADF, like all of the original entries, will fix your problem.

 

peace,

the Bean

 

 

Good spot bean!

Still thinking about a new flightsim only computer!  ✈️

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In the F-22 folder, do you have a file named F-22.air?

 

The sim= line in the [fltsim.nn] sections points to the *.air file.

 

I am betting that you do not have an F-22.air file and changing those sim= lines to sim=ADF, like all of the original entries, will fix your problem.

 

peace,

the Bean

 

I don't have a .air file but I will try changing those entries to ADF

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I don't have a .air file but I will try changing those entries to ADF

 

You do not have any *.air file?

 

Airplanes do not work in FSX without an *.air file, so you must have one .

 

peace,

the Bean

WWOD---What Would Opa Do? Farewell, my freind (sp)

 

Never argue with idiots.

They drag you down to their level and beat you with experience

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I spotted at ADF and F-22 discrepancy right away and thought this problem could've been solved long ago had the OP showed the fltsim.xx sections early on.

 

Generally, given my tolerance levels, I'd agree with you. But that is actually more of an indictment of those proffering help in this instance. While I'm sure the quick-responders mean well, sometimes it's better to consider one's reply until one has something to actually contribute, rather than merely something to say.

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Generally, given my tolerance levels, I'd agree with you. But that is actually more of an indictment of those proffering help in this instance. While I'm sure the quick-responders mean well, sometimes it's better to consider one's reply until one has something to actually contribute, rather than merely something to say.

 

 

Let's see....Hmmmm.....I think Post# 2 covered it EXACTLY. That was all that was needed, as we found out. Other suggestions are also helpful if the OP becomes confused. I might suggest getting help for your tolerance issues.

Still thinking about a new flightsim only computer!  ✈️

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Guys thasnks a million for the help, I found the problem and solved it. It was the sim:(whatever model) which I changed and now they are all working. Thank you so much for the help.

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Interesting !

I seen the Problem right off from the Git Go, after reading the Aircraft CFG File .

 

I'll say this - "NEVER Ever" just "assume" that any Aircraft CFG File is 100% Correcto' no matter where you get it from, rather it be Freeware or Payware ~ !!

 

I have ran into many many istances of Freeware Aircraft CFG Files NOT being correct for the aircraft model their supposedly for !

 

Some are simple mistakes caused by fatigue after a while, too many hours looking at the computer , other just Naïve Ignorant Mistakes !

 

I know in the recent past I found this mistake in 2 Aircraft CFG Files, and it caused the Aircraft NOT to show up, and I overlooked it twice, myself ,,,,

 

simflt.0]

 

see anything wrong with that ?????????????

 

that's how it was downloaded from the zip file with that Aircraft, NOT how I copied & pasted it !!

 

easy to over look when you've 30 of the same model Aircraft in that Aircraft CFG File and its midnight or 2am in the morning !!

 

Another mistake I've been seeing lately

 

the SIM = Sections are NOT the same as the rest of the Sim = sections that the user really needs tho the Download title says it is !

 

For 2 years now I never ever Inject an Aircraft into my Main Flight Sim Computer, "UNTIL" I go over ever aspect of the Files, that includes the Aircraft CFG File and how its laid out and printed / typed to make sure all parameters match for the Aircraft model I'm adding to .

 

Closely checking the :

 

Title

 

Sim

 

PANEL

 

UI Manufacturer

 

UI Variation

 

everything in that Aircraft CFG File to make sure it matches with the other model just above the entry !!!

 

I've caught quite a few mistakes by performing this method !!!

 

Next comes the Aircraft Texture Folder looking to make double sure that the "Files" in that "FOLDER" , match the other Files in the other Aircraft Model Folders I'm adding this re-paint to.

 

I've caught a few things that didn't need to be in there and deleted them, everything from Read me files to Photo JPG's, to left over Paint Shop Files , banners, etc.

 

I only use FSX Gold / Acceleration edition / Original 3 Disk Set.

 

I mainly only Fly Vintage Jetliners from the 1950's 1960's 1970's era and Vintage Propliners from the same era .

 

I've spent the last 2 1/2 years religiously downloading Aircraft from all kinds of sites, and to date ,, I have about 4,775 Aircraft in my FSX Simulator, according to my Aircrafter Hanger utility that keeps count !!

 

of those 4,775 Aircraft installed / injected about 70% have the Aircraft CFG File "Edited" in some fashion for my own personal taste or like , or for some other reason .

 

Another thing to watch out for , is the Aircraft "FOLDER" Name !!

 

sometimes I've downloaded an Aircraft and the "Folder" is like this

 

Douglas DC6 - and inside are the Files needed for that Aircraft paint etc.

 

It should of read,

 

Texture. American Airlines

 

or whatever airline or name after the - " Texture."

 

Also that Folder Name, has to match exactly like it says in the "Aircraft CFG File" NO Exceptions !!

 

So if the Aircraft Folder name is : Texture. PAN AM

 

then the Aircrafts CFG File under [sim.??] should read the "exact" same as well like this

 

Texture.PAN AM {-------- and DO NOT leave out that Period ever !!!!!!!!

 

For those who may be wondering how I keep 4,775 Aircraft in my FSX , I have 2 separate Aircraft Hangers

 

1 my main Flight Sim Computer that's only used for Flying and Amped up a lot !

 

the 2nd is a Back up Hard Drive that when I want a particular Aircraft, I just transfer it over back into FSX ,,,

 

I keep around 30 to 40 Aircraft in my main FSX computer and the rest are on the Back Up Portable Storage Drive.

 

2 Aircraft Hangers 1 Simulator.

 

and so far to date, I've never had to unload FSX or do a re-install yet anyway.

 

I keep all my Freeware & Payware sceneries backed up too, and everything I've taken the time to Organize extremely well in a very unique Organized way just like a filing cabinet, everything has its own folder and named & numbered for easy identification and reference and quick transfer of Aircraft or Scenery files.

 

Being "well organized" I find makes FSX a lot happier and "less problems" and also speeds things up too, and on your end too as a user !!

 

its how I do things, it works for me, may NOT work for some of you, and that's understandable and fine.

 

Hope this Tid bit of information helps some newbies out and those getting more into this Hobby, for what its worth !

 

Now, I've got a 707 Plane to catch in an hour to Rarotonga International Airport , soon as its Fueled by the Ground Crew and I get the call and its out of the Hanger !

 

Captain I Fly ~ !!

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Generally, given my tolerance levels, I'd agree with you. But that is actually more of an indictment of those proffering help in this instance. While I'm sure the quick-responders mean well, sometimes it's better to consider one's reply until one has something to actually contribute, rather than merely something to say.

 

Exactly. Post #5 gives the error from the FSX SDK

 

Failed to start up the flight model. The .air file was not loaded successfully

 

Simple really!

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