This is the default Effects for all the jets in the aircraft.cfg file.
[EFFECTS]
wake=fx_wake
water=fx_spray
dirt=fx_tchdrt
concrete=fx_sparks
touchdown=fx_tchdwn, 1
If you want tire skid marks then you add to the list the following line
SkidPavement=fx_skidmark
If you want Engine startup smoke then add 1 of the 2 available to the Effect section. The DC3 by default uses the jenny
startup=fx_engstrt_jenny, 1
startup=fx_engstrt_cub, 1
The following is a full list of what is available as an effect in FSX. You can also get some good effects off the internet and substitude what FSX uses. If you see the word TRUE in the effect description then add a , 1 at the end of the effect line. If you see the word FALSE do not add any number at the end of the effect. Some effects in the list also show what airplane uses it by default.
wake= The wake effect name. fx_wake False
Airbus A321( wake=fx_wake )
water= The landing, taxiing or taking off from water effect. fx_spray False
Airbus A321( water=fx_spray )
waterspeed= Traveling at speed on the water. fx_spray False
dirt= Moving on dirt. fx_tchdrt False
Airbus A321( dirt=fx_tchdrt )
concrete= Moving on concrete. fx_sparks False
Airbus A321( concrete=fx_sparks )
DG808S( concrete=fx_tchdwn_s )
touchdown= The touchdown effect, which usually is followed by an optional 1 to indicate the effect is to be run once only. fx_tchdwn True
Airbus A321( touchdown=fx_tchdwn, 1 )
Aircreation582SL( touchdown=fx_tchdwn_s, 1 )
contrail= Contrail effect, applies to jets flying above 29000ft. fx_contrail_l False
note: there is also a fx_contrail_s (shorter contrail). By default FSX uses 29,000 ft unless you add a temperature line in the [GeneralEngineData]
I use this
max_contrail_temperature = -27 //Temperature (deg C) below which contrails may appear
startup= Engine startup. fx_engstrt True
Douglas DC-3( startup=fx_engstrt_jenny)
Piper Cub( startup=fx_engstrt_cub )
landrotorwash= Rotor wash. Helicopters only. fx_rtr_lnd False
waterrotorwash= Water rotor wash. Helicopters only. fx_rtr_wtr False
vaportrail_l Left= wing vapor trail. fx_vaportrail_l False
vaportrail_r Right= wing vapor trail. fx_vaportrail_r False
l_wingtipvortice Left= wingtip vortice (contrails off the wingtip, usually from a jet such as the F18). fx_wingtipvortice_l True
r_wingtipvortice Right= wingtip vortice. fx_wingtipvortice_r True
fueldump= Fuel dump active. No default effect False
EngineFire= Engine fire. fx_engfire False
Bell 206B JetRanger( EngineFire=fx_heliFire )
EngineDamage= Engine damage. fx_engsmoke False
EngineOilLeak= Oil leak. fx_OilLeak False
SkidPavement= Skid on tarmac, leaves a mark. fx_skidmark False
SnowSkiTrack= Skid on snow. No default effect False
Maule M7 260C Ski paint1( SnowTrack = fx_snowtrack )
WheelSnowSpray= Taking off on snow. fx_WheelSnowSpray False
Maule M7 260C Ski paint1( WheelSnowSpray = fx_WheelSnowSpray )
WheelWetSpray= Taking off on wet runway. fx_WheelWetSpray False
Maule M7 260C Ski paint1( WheelWetSpray = fx_WheelWetSpray )
WetEngineWash= Similar to waterrotorwash, the effect a propeller has on wet terrain when flying below 65 Ft. fx_WetEngineWash False
SnowEngineWash= Similar to waterrotorwash, the effect a propeller has on snow covered terrain, or when it is snowing, when flying below 65 Ft. fx_SnowEngineWash False
WaterBallastDrain= Draining the water ballast, applies only to sailplanes. fx_WaterBallastDrain False
PistonFailure= One or more pistons failed. fx_PistonFailure True
windshield_rain_effect_available= Special case, set this to 0 to turn off the effect of rain on the windshield.
Curtiss Jenny( windshield_rain_effect_available = 0 )
Warning-------
Additional Effects will cause FPS to lower. Be sure your computer can handle the additional effects.




Reply With Quote
Mr Zippy
Bookmarks