People may have a variety of similar sounding problems until they understand how the cameras and view system of FSX works; it's just different enough from FS9 to create confusion. I notice that you refer to "Zoom" all through your comments and never mention "Chase distance" (the actual distance of the view camera from the aircraft). Zooming doesn't MOVE anything - it only changes the field of view/magnification with accompanying distortion.
Zoom (magnification) is just the +/- key; Chase distance is the +/- used with the Control key
Move the camera back from the aircraft while viewing in the 80-100% zoom range. It should look more normal.
Each view has a DEFINED reset zoom level in its description. This is NOT necessarily the same zoom the flight STARTS with; the default zoom level is set by pressing the [backspace] key. A created flight 'inherits' the zoom levels of your default flight; restarting a saved flight keeps the settings as they were.
Panning speed around the cockpit or outside the aircraft is (or may be) also DEFINED separately in each camera... if you don't like the default speeds, change them to suit yourself.
There is an optional "transition" sequence to take you from one view to the next IF the feature is enabled on both the starting and ending views.... the duration is defined in the FSX.cfg; the transition is enabled in each camera definition individually so you might see it going from view a to view b but not from view b to view c.
You won't likely get all the facts and features under your control until you spend time practicing/experimenting with all the various camera setting. The best place to start is with the Cameras and Views description from the SDK.
The ESP version online at MS will do fine...http://msdn.microsoft.com/en-us/library/cc527013.aspx
Hooked since FS4... now flying: FSX Acceleration on Win7/64, Core Duo E8400; GA-EP45-DS3R; GTX 460-768MB; 4G RAM; Freezer 7 Pro