.air file & aircraft.cfg file parameter overlap question
Hi, and my question is this:
If there's a situation where both the above mentioned files appear to be controlling a similar parameter, and I edit one file to max out that parameter, while I edit the other file to minimize that parameter (so they're basically at tug-of-war with each other)... which file generally will win out... in terms of how the plane might fly, feel, handle, behave, etc?
The aircraft.cfg file? Or the xxxx.air file?
If you want a specific example to see where I'm going with this question, let's use braking power while the plane is on the ground:
In the aircraft.cfg file, that parameter appears to be mainly controlled by the "toe_brakes_scale=" line. The higher the number, the stronger the braking on the wheels (I will presume from brief experimentation with it).
In the xxxx.air file, that condition appears to be controlled by the [Line 1101]- Flight Dynamics, submenu 10th line down "Braking Strength=" line.
As I bring one value up and the other one down, I simply want to know which file will win out in terms of control of the plane?
Since there appears to be some overlap between .air files and aircraft.cfg files, and they are not exclusively independent from each other in what they control, where exactly is the balance between them when you pit one file's variable against the other in opposite directions?
-- John
MSFS 2004 v9.1; Windows 7 Ultimate 64-bit
AMD FX 8120 8-core processor 4.3Ghz, XFX R7870 2GB GDDR5, Corsair Vengeance 8GB 1600, Western Digital 500GB HDD, Biostar A880GZ AM3+, Antec Kuhler 620 water cooling
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