Having waited patiently for some months now for OrbX to release NZNI so I could install it concurrently with NZSI I've got them both up and running - still some tweaks to make here and there but overall I'm over the moon with it - I've done a couple of flights so far exploring my local area and its amazing how good the scenery is, overall I would say it's no less accurate than the Vector Landclass I was using previously in terms of the terrain layout, but it looks much smoother and more "natural".
For this flight I took the RNZAF Dauntless for a scenic flight around Auckland city, originating from Ardmore airport and back to Ardmore. I've done this route many, many times in real life in quite a variety of aircraft so my goal was basically to see how it stacks up the default scenery for NZ (which is terrible) and how it looks compared to real life. So this thread is a combination of some hopefully pleasing screenshots and also my observations of the scenery. Enjoy!
Taxiing at Ardmore, which is the biggest GA airfield in Auckland. The building in front is the Auckland Aero Club where I work. Of course it isn't supposed to look photoreal, and it doesn't, but it's the correct size and shape. The grass area in front of it is a slightly raised hill in real life. The taxiways are all the correct size and correctly marked.
Airborne on runway 21 - all those hangars are in the correct position and the corn fields at the end of the runway are depicted correctly - from left to right, the three on the left are Helisika (agricultural helicopter operation), the middle building is the old Massey University flying school and is now used as offices by the Department of Conservation, and the large hangar on the right is Flightline Aviation who are an aircraft maintenance and importing business.
Ardmore viewed from the downwind - from here it looks pretty darn accurate! Keep in mind the default scenery consists of just a sealed runway and a grass runway - no taxiways, let alone any buildings! This is light-years ahead of the default scenery in every respect.
Heading east down the Clevedon Valley, this is Clevedon town which is depicted accurately. We make a left here to cut across the Brookby Valley towards the city. (Ardmore is south of the main urban area of Auckland)
The Brookby Forest. The rocky looking area is a quarry which is true to life. The forest has numerous clearings in real life which are used by helicopter training organisations at Ardmore for practicing landings in confined spaces. These aren't in NZNI but I wouldn't expect them to be as they aren't officially published anyway nor are they visible on satellite images.
Heading along the east coast, the suburb of Howick on the left. The big open fields under the left wing are the sports grounds at MacLeans College which have seen a couple of successful aircraft forced landings over the years, most recently a Glasair which ran out of fuel and landed safely, albeit gear up, on the fields a couple of years ago.
Heading up the harbour towards the Harbour Bridge. The hill below the right wing is North Head which is an old military installation and the Devonport Naval Base is depicted reasonably accurately just to the left of the nose.
The city and port - these are both a big improvement over the default scenery in which the port was generic and not laid out like it is in real life.
Making a turn over the Harbour Bridge to make a left hand orbit around the SkyTower at 2,000ft. The Harbour Bridge is again a big improvement on the default scenery in which it looked reasonably undistinguished. (in pre-FSX versions of MSFS it didn't even exist in the sim!)
This area of highway is known as "Spaghetti Junction". You can see why in this shot! The roads are laid out very accurately and even the overpasses are depicted quite accurately.
Another lot of shots coming up in the reply.