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Thread: Gear Retration Speed

  1. #1

    Default Gear Retration Speed

    Hi everyone hope you all have a great 4th, I have a problem im sure some of you have noticed and have wanted or have changed. I have the Alpha simulation planes C-5, F-105, F-111, B-2, B-1, C-141 and iv'e noticed especially on the C-5 and the F-111 that the landing gear retracts way too fast for these planes the gear on the C-5 should take at least 12 seconds to go up, anyway i would like to see if anyone can help me find the lines for changing the spees of the gear going up and down so i can make my planes look more realistic when taking off and not look like some model airplane where the wheels flip up in one second, also does Alpha have a free version of the B-58 or F-117 out yet? if not does anyone? thanks alot for any info you can supply me, have a great day.

  2. Default

    you can find everything you need about this problem here:

    http://msdn.microsoft.com/en-us/libr...mozTocId836373

    scroll down to the section on contact points and you will find what you need about retraction speed
    - bernie
    p.s. no need to call me Capt folks, Capt Flappers is just a name my wife teases me with because of my flight sim obsession.

  3. Default

    Hi superheat.
    Navigate toy your ...Flight Simulator 9\Aircraft\NameOf your Acft., find your "aircraft.cfg" file and open it in your Notepad, or similar word processor. What you are looking for is 12Th position, after the = sign, that you want to modify. TV


    [contact_points]

    //0 Class <0=none,1=wheel, 2=scrape, 3=float>
    //1 Longitudinal Position (feet)
    //2 Lateral Position (feet)
    //3 Vertical Position (feet)
    //4 Impact Damage Threshold (Feet Per Minute)
    //5 Brake Map (0=None, 1=Left, 2=Right)
    //6 Wheel Radius (feet)
    //7 Steer Angle (degrees)
    //8 Static Compression (feet) (0 if rigid)
    //9 Max/Static Compression Ratio
    //10 Damping Ratio (0=Undamped, 1=Critically Damped)
    //11 Extension Time (seconds)
    //12 Retraction Time (seconds) <<<<<<<<<<<<<<<<<<<<<<<<<<<<<
    //13 Sound Type
    //14 Airspeed limit for retraction (KIAS)
    //15 Airspeed that gear gets damage at (KIAS)

    point.0 = 1, -25.0, 0.0, -17.5, 1000.0, 0, 2.0, 70.0, 0.5, 3.5, 0.900, 9.0, 8.0, 0, 220, 250
    point.1 = 1, -114.0, -18.0, -21.3, 2000.0, 1, 2.0, 13.0, 3.0, 2.5, 0.900, 11.0, 9.0, 2, 220, 250
    point.2 = 1, -114.0, 18.0, -21.3, 2000.0, 2, 2.0, 13.0, 3.0, 2.5, 0.900, 11.0, 9.0, 3, 220, 250
    point.3 = 2, -152.6, -103.5, 3.0, 700.0, 0, 0.0, 0.0, 0.0, 0.0, 0.000, 0.0, 0.0, 5, 0, 0
    point.4 = 2, -152.6, 103.5, 3.0, 700.0, 0, 0.0, 0.0, 0.0, 0.0, 0.000, 0.0, 0.0, 6, 0, 0
    point.5 = 2, 3.0, 0.0, 0.0, 700.0, 0, 0.0, 0.0, 0.0, 0.0, 0.000, 0.0, 0.0, 9, 0, 0
    point.6 = 2, -222.7, 0.0, 4.0, 700.0, 0, 0.0, 0.0, 0.0, 0.0, 0.000, 0.0, 0.0, 4, 0, 0

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