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Thread: How do I create custom ground polys/runways for FSX without the FS2002 SDK?

  1. #1
    Join Date
    Aug 2011
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    Default How do I create custom ground polys/runways for FSX without the FS2002 SDK?

    I have been scratching my head on this one for months...I can't seem to get anything I export to show up in FSX, regardless of how it's modelled, set up or textured. I do not have access to the FS2002 SDK, so creating ground polys is tough, though from what I understand there is still a way to do it...but if there is, I don't think I have figured it out yet. Any help, please?
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  2. #2

    Default

    Have you tried Jon Masterson's Airport Design Editor? You'll find it here:

    http://www.airportdesigneditor.co.uk/

    Hope that helps...

    Cheers -Dai.

  3. #3

    Default

    Hi,

    You can download the FS2002 SDK from the FSDeveloper downloads section.

    You may also like to try Model Converter X, this also allows you to make proper ground polys.

    All polys use the FS2002 code, there is no way around it unless you made custom models to follow runway curvature then you can use FS2004 SDK or FSX SDK or Prepar3D SDK.

    Regards

    Darren Seare
    Aviasim Designs

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