Density Altitude Gauge-- How hard would it be to make one of these?
This is probably a bit of a reach, but I figured it's worth a try:
Is it possible to make a Density Altitude Gauge, using the parameter of "Ambient Density" in units of Slugs/cubic feet, and then converting that to density altitude in linear feet?
Since ambient density varies with sea level pressure, temperature, and the plane's actual altitude (and I suppose relative humidity would also be a factor in real life-- though in the simulator changing the dew point temp seems to have no effect on the density reading), I thought there might be a way to get the simulator program to calculate the equivalent density altitude if the above factors were taken into consideration, by entering the correct formula into the .xml file. But again, I'm not 100% sure.
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