I hope opening this topic back up in a different way is okay, as I didn’t expect this dilemma.
In acquiring many object library bgl files (ezoliv33.zip and rwy12_1.zip); I am now faced with thumbnail generation for these. I’m aware of the screenshot method in ADE, and I was taught another (very cool ) way to do this-en mass from a single bgl file using MCX. Both of these methods work well, but will require a lot of time-considering the number of bgls/objects in question. Of course, the perfect world would have delivered unto me, an en mass grande method for all these bgls., but…
So, my question now is: am I at the point now where obtaining thumbs for all these bgls are either 1) create them with one of the methods above, or 2) find out if someone has already done it, and offer my first born for them?
With much thanks, in advance.
(Boosty)GaryG


(Boosty)GaryG
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