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Thread: If anyone out there...

  1. #1

    Default If anyone out there...

    ...Has not yet been to airsidetv.com to take a look at the highlights from OSH, I suggest you do so now. About as close as many of us can get to being there....:-)

    -E

    [font size=1]
    FLIGHTFX POLICY
    1.) We design for reality, not for idealism.
    Thus, you will not see virtual cabins on our aircraft. You can not see inside the real thing anyway, unless you are looking into the sun. You will find virtual cockpits but they will not be visible from outside for the same reason.
    2.) We design for people with real computers. Thusly, we will not waste polygons on superfluous parts. We will use a texture when there is no noticeable difference between it and a group of performance wasting parts. We will model our aircraft efficiently. If you do not like it, too bad.
    3.) We will give you the latest features, but we WILL NOT sacrifice visual accuracy to implement them. Accuracy comes before eye candy.[/font size]

    [link:flightfx.cjb.net/|http://flightsimmers.net/airport/nwva0670/SONICFFX.gif]

  2. #2
    Join Date
    Mar 2005
    Location
    Westminster, CO
    Posts
    4,963

    Default RE: If anyone out there...

    Be advised that, if you don't already have it, you'll have to install Windows media player 8. Guess I'm stuck, since I won't install that on my system.

    Larry N.

    http://www.flightsim.com/dcforum/Use...de0e398ee2.jpg


    Larry N.

  3. #3

    Default RE: If anyone out there...

    I use Media Player 2...works for me...:-)

    -E

    [font size=1]
    FLIGHTFX POLICY
    1.) We design for reality, not for idealism.
    Thus, you will not see virtual cabins on our aircraft. You can not see inside the real thing anyway, unless you are looking into the sun. You will find virtual cockpits but they will not be visible from outside for the same reason.
    2.) We design for people with real computers. Thusly, we will not waste polygons on superfluous parts. We will use a texture when there is no noticeable difference between it and a group of performance wasting parts. We will model our aircraft efficiently. If you do not like it, too bad.
    3.) We will give you the latest features, but we WILL NOT sacrifice visual accuracy to implement them. Accuracy comes before eye candy.[/font size]

    [link:flightfx.cjb.net/|http://flightsimmers.net/airport/nwva0670/SONICFFX.gif]

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