How real are the aircraft in fsx as far as modeling their behavior/flight characteristics? I used to do a little real world flying years ago with a friend of mine who was a pilot. I had intentions of getting my ticket but never did. Anyways I had some time at the controls of the 172, Piper Archer, Piper Arrow ( I think the Arrow III), and also the Arrow IV. There was definitely a difference in the Arrow IV vs the Arrow III, one of them being that the horizontal stabilizer was low on the III and on top of the veritcal stabilizer in the IV model. I took a flight the other night in the King Air (fsx) and I thought that I noticed some of the same handling that I remember in the real planes: one of them being that it was very sway like with the high stabilizer. I remember asking about it back when we were flying the real Archer IV and it was explained to me that the airstream coming off of the main wings would strike the horizontal stabilizer or not in the case of the high stabilizer giving it a different feel. Are these types of things modeled accurately in fsx?