I posted this before talking about shader but no one probably had a clue.
Basically Fs9 has two things. 3D buildings, and a floor with textures slapped onto it.
When you are on approach, all you ever see is flat textures of fake houses, and a couple of trees and 3D buildings sticking out.
I want those flat textures to look more 3D. The only way is probably adding a bumpmap effect, so when you are on approach the textures look more raised. Is this possible to do? has anyone done this?


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