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Thread: REALISTIC Turboprop startups?

  1. #1

    Unhappy REALISTIC Turboprop startups?

    All turboprops in real life slowly spool the prop as soon as the starter is kicked on, is there any way to make it realistic in FS??
    -Kobey

    -Sound Editor
    -Aircraft Editor

  2. #2
    Join Date
    Mar 2005
    Location
    40 miles north KMSP
    Posts
    2,369

    Default

    First of all save a default aircraft parked somewhere with the fuel levers cut-off and starter disengaged and engine off (I suggest with the clear weather theme and preferred time of day and season) saving it as the default flight. When FS starts even before you create a flight or load a saved flight that default flight sets up the initialization conditions while the menu is coming up.

    I have one freeware turbo prop I believe that when using the FS autostart ctrl-E starts spooling up the engine and then opens the fuel-cutoff levers at about 40% N1. I'll have to check that out.

    Before I did that the flight would load, even a saved engine off flight, with the engine running until it fuel starved. Your default flight must be saved with the engine off at least. Also a good idea to have that default with the APU off as well.

    It should be a default FS aircraft used as the default flight since some proprietary models deviate from FS design standards. I use the default King-Air or Baron in that off state for the default flight.

    Now you can start your manual start-up sequence correctly if you wish opening ther fuel cut-offs at N1 = 40% or whatever is proper.
    KMSP - Minnesota: Land of 10,000 Puddles


  3. #3

    Lightbulb

    Hello,

    All turboprops in real life slowly spool the prop as soon as the starter is kicked on, is there any way to make it realistic in FS??
    So seem's that your request is about animation of the prop if I well understand ....
    Methink it's just a graphic (animation) adjustement need (and not only in the aircraft.cfg prop section ) .. and also some changes in the sound file (sound.cfg) for have a correct (graphic and sound) behavior of the prop and engine on turboprops
    Playing with levers etc .. will not change anything about the animation of the prop .. IMHO

    Regards.
    Last edited by Avechelice; 09-23-2011 at 08:50 PM.
    If you gave a couple of monkeys a box of ballpoints, enough paper, and enough time, they'd eventually finish up writing the complete works of Shakespeare

  4. #4

    Default

    Quote Originally Posted by Avechelice View Post
    Hello,



    So seem's that your request is about animation of the prop if I well understand ....
    Methink it's just a graphic (animation) adjustement need (and not only in the aircraft.cfg prop section ) .. and also some changes in the sound file (sound.cfg) for have a correct (graphic) behavior of the prop on turboprops
    Playing with levers etc .. will not change anything about the animation of the prop

    Regards.
    Correct! I tried messing with the engine type in FS airplane's aircraft.cfg, nothing worked....
    Disapointing flying the King Air and B1900C/B1900D and not seeing the turboprops slowly wind up like how it is in real life.
    -Kobey

    -Sound Editor
    -Aircraft Editor

  5. Default

    in the aircraft.cfg file there is an entry called propeller_moi=. i know that increasing this value will change how long it takes the props to stop when shutting down, but i am not sure if it will affect the start-up animation, and i am not able to test it out at this point. perhaps you could experiment with it and let us all know if it affected the start-up animation. good luck
    - bernie
    p.s. no need to call me Capt folks, Capt Flappers is just a name my wife teases me with because of my flight sim obsession.

  6. Default

    If you are talkng PT6a engines, forget MSFS as these engines are not modeled correctly by MS. Can't say anyhting about other turbo-props.
    lou"wakemeatthemarker"ross

  7. #7

    Default

    Quote Originally Posted by Capt_Flappers View Post
    in the aircraft.cfg file there is an entry called propeller_moi=. i know that increasing this value will change how long it takes the props to stop when shutting down, but i am not sure if it will affect the start-up animation, and i am not able to test it out at this point. perhaps you could experiment with it and let us all know if it affected the start-up animation. good luck
    Thanks, that helps somewhat with my other realism question about turbos
    SO dissapointing...
    Gracias.
    Quote Originally Posted by louross View Post
    If you are talkng PT6a engines, forget MSFS as these engines are not modeled correctly by MS. Can't say anyhting about other turbo-props.
    I see it with every turbo I have; Saab, Beech, Embraer, etc.
    -Kobey

    -Sound Editor
    -Aircraft Editor

  8. Default

    I have a gauge from Doug Dawson that, along with some XML gauges I wrote gives slow startup and shutdown. Check out my CV-580 and F-27 Base Packs. You need to manually activate the CV-580's gauges (see the Realistic Startup text file), but the F-27 works as downloaded. Requires freeware FSUIPC and FS2004 - it crashes FSX.

    You can give it a quick look using Ctrl E.

    Hope this helps,
    Tom Gibson

    CalClassic Propliner Page: http://www.calclassic.com

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