... After the patches are sorted out, MS will be working on Flight Simulator 2004! What could the next version possibly have in store for us? I love FS2002, I especially like the slow flight handling characteristics of the smaller planes, as well as the reflections on the chrome.
One thing I would love to see with FS2004 would be scenery settings that change automatically based on a virtual pilot's position in the sim. What do I mean by this? With all new versions of FS, tradeoffs between overall scenery complexity and framerates simply have to be made, but are ussually not what the user wants them to be all over the FS world. For example: Someone might want the absolute highest display settings in the sparsity of the middle of some desert, but if that same person flies into a more populated area, the framerates will significantly decrease. My idea would allow the computer to change the settings as you fly based on your location (lower quality in dense scenery areas and higher quality in empty areas). Obviously, only the settings would be changed that the user would specify ahead of time, and only to the extents that that user indicates. In this way, a computer's performence could remain somewhat constant when always getting the best "eye candy" his/her PC can muster never falling below a target framerate. Comments?