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Thread: A Cry for help from a Painter please!

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  1. #1
    Join Date
    Apr 2010
    Location
    Perth, Western Australia
    Posts
    17

    Question A Cry for help from a Painter please!

    Hi community,

    I have been in the FS community since FS98. I've learned to tweak our favorite sim up the wazoo, but I have never had time to learn painting (due to work and family)
    so I have a small favor to ask please. If possible, would somebody be good enough to look at one single texture for me please?

    I have an FS9 aircraft that I have successfully imported into FSX, actually, it is a group of aircraft; the Aerosim Classic Liners Series 1. All of them seem to work OK, except for
    one area of the Boeing 747; looking out of the windscreen, I see what looks like a 'flashing mesh', almost like flywire over the clear glass. It flashes on and off, and it's very annoying.

    I noticed when I had the aircraft in FS9, that whilst flying, there was an effect on the outside of the windscreen that looked almost like the visible slipstream of the air that ones sees
    when you are really flying. As a result of this, I experimented by removing all of the effects files associated with this aircraft, but had no luck. One of my friends mentioned 'alpha channels',
    which I admit that I know nothing about. He said to me that maybe if the Bitmap was cleaned up to be as white (transparent) as possible, this may fix the problem for me.

    So, I am wondering if anybody would be good enough to do this for me please?

    I have noticed on the glass bitmaps for the other aircraft, that there appears to be some 'dirty areas' to make it look like the wipers have been on on the aircraft. This is visible with the 747
    also, but I do not have the transparency issue with the other aircraft, only the 747. Weird.

    Anyway, the file is only a 1Mb Bitmap, so is anybody able to help please?

    Many thanks,

    Andrew.

  2. #2
    Join Date
    Apr 2010
    Location
    Perth, Western Australia
    Posts
    17

    Default

    *BUMP*

    Anybody?

    Would anybody know how difficult it would be to make a new bitmap for this?

    It is not a particularly big file.

    Thanks

    Andrew.

  3. Default

    This sounds like a effects problem

    It's not alpha......alpha only controls how much transparency you see in the glass and pure white in FS.X I think will make it solid. Alphas are seen as mysterious for some reason but they are only a value of grey tint that controls the amount of either shine or transparency depending on how the model parts material is defined.

    Apart form it not being a texture issue there is nothing anyone can do unless they has the same set up as you do, these things can not be checked out blind

    I think the bottom line here is simply you are using the aircraft in the wrong sim and it has something special coded into it for FS.9 that FS.X can't handle

    The only thing would be to disable the effect bit that might not be possible.

    Also it might be dependent on your FS.X. Whether you have SP2...accelleration or whatever sometimes that can have a bearing on how things display

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