Not surprising at all, IMO.
Point 1 - FSX is not highly multi-threaded and doesn't use multiple processor cores very efficiently.
In other words, four cores is plenty for FSX and it even runs quite well on a fast dual core.
Point 2 - FSX is what is often called "CPU bound". That means it benefits from a fast processor more than from a super-fast high-end video card.
In other words, unless you are running multiple monitors at high screen resolution along with high AA settings, you can run FSX quite well on anything from a GTS250 and up.
Point 2 - As mentioned, FSX likes a fast CPU.
In other words, for best performance be prepared to over-clock your CPU. The generally agreed to "sweet spot" is 4GHz.
Point 4 - Forget "maxed" settings. For the reasons stated above FSX will bog down in some situations (like high AI levels, complex aircraft add-on, dense clouds when near a major airport, for example) regardless how much you've paid for your hardware.
In other words, back off the sliders and then spend time tuning FSX for smoothness at a level of detail that matches your hardware's capability.
Point 4 - FSX needs plenty of tweaking to run well.
In other words, set it up using
this guide, use Nvidia Inspector as detailed in
this guide, and optimize your fsg.cfg file using
this utility.
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