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Thread: ADE9X won't save scenery???

  1. #1
    Join Date
    Jan 2010
    Location
    Alpes Mountains(S.E.France)
    Posts
    182

    Default ADE9X won't save scenery???

    Hi all,

    I'm using ADE9X for some time now, it's a great tool. Thanks to it, I have been able to create missing airports in FS9, enhance some others, and fix lots of problems in downloaded sceneries. But now I'm stuck with a problem I can not handle. I have been reading the tutos over again, and searching in the forums, to no avail. So here it comes: in a scenery that I created (and uploaded ->"lucs_4airports_package.zip") more than 6 months ago, I noticed that a whole group of buildings had disapeared in Provideniya (UHMD) airport. They did not display anymore in FS, nor in ADE9X. A re-install shows the buildings in FS again, but they still are not visible in ADE9X, so when I save and compile the airport again, the whole group of buildings are gone again. I've re-placed the objects, saved and compiled the airport, with the result that the scenery is there again, but only untill the next saving (I'm still working on an upgrade of this scenery)
    The same thing happens when I try to place any other kind of scenery object in that area.The strange thing is, that this happens in just a small area of this scenery. Does anyone has a clue of what's going wrong? Any help would be most welcome.

    Click image for larger version. 

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    Thanks a lot.
    Luc

  2. #2

    Default

    So to be sure - this is happening in both ADE and FS9? And these are buildings that you added to the project yourself. Can you also confirm that you are loading and saving the ADE project in ade format and not loading and saving a bgl file. Can you check that you have the scenery complexity settings in ADE and FS9 set to extremely dense. Finally would you zip up and email me the project file (.ad2 extension) that you are working with and that causes the problem. I can then see if I can replicate the problem
    Jon
    Microsoft MVP
    Moderator Scenery Design Forum www.FlightSim.com
    www.airportdesigneditor.co.uk www.fsdeveloper.com


  3. #3
    Join Date
    Jan 2010
    Location
    Alpes Mountains(S.E.France)
    Posts
    182

    Default

    OK Jon,
    The problem is solved. The origin of the trouble was a bad manipulation:
    - I used to load sceneries using the "Open airport from bgl" path, followed by "import bgl", which is not the proper way (although it works).
    - The problem descripted above disapeared when loading the scenery with the ***.ad2 file.

    Thanks again
    Luc

  4. #4

    Default

    Thanks Luc and I am glad that you have everything working again now.
    Jon
    Microsoft MVP
    Moderator Scenery Design Forum www.FlightSim.com
    www.airportdesigneditor.co.uk www.fsdeveloper.com


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