I have created an object in GMAX and textured it with one from the tutorial materials. I exported it to .mdl and use the library converter to create the bgl and then moved the bgl to the scenery folder. I used ADE X to place the object at the airport but it does not show up. I Think my issue is with the textures. I do not seem to have any .dds files to put in the texture folder. Were and when and how are these created?
Thanks for your help.