Results 1 to 5 of 5

Thread: Skid Marks

  1. #1

    Default Skid Marks

    Hi everybody,

    I like the skidmarks the tires of the airplane leaves during circuit training making touch and go's. After an hour or so one can see how good you did, or not. Some skidmarks will be on the numbers some of them on the underun and some of them only one foot long and 30 yards later another one (That would have been a bumpy landing :0).

    My Question is;
    Everytime I start FS2002 the skidmarks are gone and I have to "paint" them again. Is there a possibility that leaves the skidmarks after you shutdown FS2002???
    I tried to save the flight but to no avail...

    Thanks for your answer, negative or possitive...

    Bassy

  2. Default RE: Skid Marks

    And how big is your hard drive? Oh, and how long do you plan to wait for scenery to load? ;-)

    =====
    Kurtis Miller

  3. #3

    Default RE: Skid Marks

    Hi Kurtis,

    I have 2 hard drives, one is 80Gb and the other is 120Gb.
    My FS2002 directory totals 17.5 Gigabyte. I have a lot of scenery (9Gb). My Main Texture directory is nearly one (1) Gigabyte big so when I start FS2002 it takes nearly one minute to start, but when is starts I have everything I need and I feel in heaven.
    So do you have a serious answer or are you just pulling my leg ;o)

    Bassy


  4. Default RE: Skid Marks

    [font size="1" color="#FF0000"]LAST EDITED ON Jun-13-02 AT 01:01PM (EDT)[/font][p]lol, just trying to point out that over time it would accumulate mucho hard drive space to store that info, and mucho time (and RAM) to load it again when you started the sim.

    FWIW, we went through the same thing when Grand Prix Legends (racing sim) came out - people wanted to know why the skid marks didn't last from session to session. In that case, they actually had a skid mark "buffer", and once it was full the oldest ones would start to disappear. There have been a few other sims with similar ideas, but none (that I'm aware of) that persist this across sessions.

    =====
    Kurtis Miller

  5. Default RE: Skid Marks

    If there is a will there is a way! It's probably just making a buffer size bigger. The only problem is where is the buffer? And whether or not FS resets the buffer evertime FS loads.
    ------------------------------------------------
    Mike Costigliola
    mikecweb@yahoo.com
    Owner - Yahoo! Group - Florida Airplane Spotters
    Boca Raton, FL
    [table border="0" width="28%" cellspacing="0"cellpadding="0"][td width="62%"]Go Team USA!!
    US vs. POR 3:2
    US vs. KOR 1:1
    US vs. POL Jun. 14, 7:30 E[/td]
    [td width="62%"] http://us.news1.yimg.com/us.yimg.com...1074380812.jpg [/td]
    [/table]

    http://groups.yahoo.com/group/floridaairplanespotters/

Similar Threads

  1. stationary skid ball
    By pudnokr in forum FS2002
    Replies: 2
    Last Post: 01-03-2005, 01:14 AM
  2. Helicopter: Elevated Skid Marks
    By napamule in forum MSFS Screen Shot Forum
    Replies: 0
    Last Post: 12-21-2002, 06:19 AM
  3. skid marks on runway
    By vtaillover in forum FS2002
    Replies: 3
    Last Post: 08-29-2002, 05:24 PM
  4. Tons o skid marks!
    By GreenMachine in forum MSFS Screen Shot Forum
    Replies: 9
    Last Post: 05-07-2002, 03:03 PM
  5. Skid Marks?
    By argueman in forum The Outer Marker
    Replies: 3
    Last Post: 10-22-2001, 12:04 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •