Ok, I need your input on this...
I haven't done a repaint in YEARS, and thought I'd give it a go. I've only got the trial version of the software, so this may be my only crack for a while anyway.
None-the-less, I love flying the 747's, and I love the FedEx livery, so I thought I'd try something a bit unique and make a one-of-a-kind. It's so special, that I used the "Custom Critical" version of FedEx's logo, instead of the standard "Express" logo.
It's done on the POSKY 747-428M model with GE engines. The model also comes with some ground/service vehicles, although one doesn't have any textures on it.
First, the pics, then I'll let you know what trouble I'm having and perhaps you can leave a suggestion on how to fix/correct it... (some of the images are slightly blurry/out of focus, but I promise they are nice and clean/sharp up close!)
Okay... the problem I've got, are three objects on the top of the fuselage (a "fin" antenna and two "box" antenna's) - I can't find where in the texture files those are located at, so they're coming out blank. Also, the night textures - the splash light on the tail and the lights behind the windows (albeit only a few windows in all!) don't come on unless the landing lights are on.
Any suggestions on where to find those antenna textures, and how to get the night textures to stay "on" all the time?
Comments appreciated!!


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Oh, well... I haven't even "flown" her yet... that's tomorrow's project.
Specialy if some one knows why the defalts airplanes on FSX behave the same...turn the lights off, all the gauges and windows are off as well....crazy



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