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Thread: WoAI or Ultimate Traffic??

  1. #1
    Join Date
    Mar 2005
    Location
    Harlow, Essex, England.
    Posts
    1,765

    Default WoAI or Ultimate Traffic??

    Hey Guys

    Im running fs9 at the moment, with Ultimate Traffic. I enjoy it as it has a very useful easy traffic editor. So i can edit/delete existing flightplans (made by UT) or make new ones, so completely redo Air Berlin (for example), or edit every flight that runs into Heathrow so that it has a good Ai Model.

    But ive recently stumbled across WoAI, never really payed it much attention. Do any of you run WoAI, and if so whats it like. As in Models, plans, accurate etc etc.

    Thanks for your help


    Pete
    Pete
    F34

  2. #2
    Join Date
    Mar 2005
    Location
    Albuquerque, NM, USA.
    Posts
    11,335

    Default

    I use WOAI and am very happy with it. They have a good selection of worldwide AI. The installer saves time by making it easier to install, backup, restore and delete groups of AI. You can also use Lee Swordy's Traffic Tools to revise and make your own AI flight plans.
    Larry

  3. #3

    Default

    Pete

    I use UT also, and like you have created many new airlines. My method for updating an existing airline is to un-assign all aircraft, and create a new "airline" with a slightly different name. This way avoids duplicate flights.

    WOAI is very good. I dont use the auto installer , but install to a temp folder, then decompile the flightplans and create a new airline in UT with them.

  4. #4
    Join Date
    Mar 2005
    Location
    Osoyoos, B.C., Canada
    Posts
    865

    Default

    Another thing you can do is keep UT but add Woai plans that have textures for the ones that are missing from UT. When you compile UT select only compile textured plans. FS doesn't care how many traffic_* files you have. It's the easy way.

  5. #5

    Default

    Since most of the 'payware' AI packages use the already available 'freeware' models, why buy when you can get them for free?

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