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Thread: AI aircraft and their union breaks!

  1. #1
    Join Date
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    Default AI aircraft and their union breaks!

    This gets ridiculous sometimes with these AI Aircraft. I was on a flight out of Zurich Intl cruising in a 777 heavy doing a short hop to LIMC-Malpensa Intl. As I was #2 to land on runway 35R, this Air France flt#7870 Atr72-500 landed before me and sat on the runway! The tower told me to go around so I did, by the time I swung around to make my final again the ATR-72 was still on the runway! The ATC kept telling him to exit the runway like 5 times and he still wouldnt comply! Guy musta been sleeping! As I was on final about to touchdown I got told again to go around, I was like what the dillio is up with that pilot is he dead or something. He was picking the wrong place to be taking a union break

    Went back around for the secondth time and the ATC was still barking at him to exit the runway. So by the time I came back around he was still sitting there chilling, So I said you know what, lemme buzz him and maybe he'll get out of the way. As I came down for final I was told to go around yet again But instead I did what only "Maverick" would do! I took that 777 heavy and flew right over the ATR72 and you know what, that definitely woke him up and got his attention . Must have been "THE END" from Metal Gear Solid piloting that AirFrance ATR. After I buzzed him he cleared the runway and after I had to go around for a third time I was finally cleared to land!

    What ever happened to terminating ATC service for AI aircraft and deleting non-compliant AI aircraft off runway and taxiways Someone definately taking a union break on this one

  2. #2

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    Quote Originally Posted by mav316 View Post
    This gets ridiculous sometimes with these AI Aircraft. I was on a flight out of Zurich Intl cruising in a 777 heavy doing a short hop to LIMC-Malpensa Intl. As I was #2 to land on runway 35R, this Air France flt#7870 Atr72-500 landed before me and sat on the runway! The tower told me to go around so I did, by the time I swung around to make my final again the ATR-72 was still on the runway! The ATC kept telling him to exit the runway like 5 times and he still wouldnt comply! Guy musta been sleeping! As I was on final about to touchdown I got told again to go around, I was like what the dillio is up with that pilot is he dead or something. He was picking the wrong place to be taking a union break

    Went back around for the secondth time and the ATC was still barking at him to exit the runway. So by the time I came back around he was still sitting there chilling, So I said you know what, lemme buzz him and maybe he'll get out of the way. As I came down for final I was told to go around yet again But instead I did what only "Maverick" would do! I took that 777 heavy and flew right over the ATR72 and you know what, that definitely woke him up and got his attention . Must have been "THE END" from Metal Gear Solid piloting that AirFrance ATR. After I buzzed him he cleared the runway and after I had to go around for a third time I was finally cleared to land!

    What ever happened to terminating ATC service for AI aircraft and deleting non-compliant AI aircraft off runway and taxiways Someone definately taking a union break on this one
    LOL.. check your AFCAD and maybe there was missing or too far out hold short taxiway for runway. Press "H" if you see radius line not touch the runway it means problem not contact ground control to clear taxi to the apron approve. The red line radius must touch runway so edit move a little bit to the runway.

    Stuart

  3. #3

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    AI aircraft are deleted by FS if they do not move for five min, unless you have one of the addons which modifies the time to make it longer.

    Follow Stuart's advice. Also check to see if the parking spot which the aircraft was assigned to might be disconnected from the rest of the taxiway system. Look also for runway links which are broken into different segments. Some people do that to make large aircraft clear the runway faster. That often results in small aircraft not clearing the runway at all.

    Rwy 35R can be a problem at LIMC because traffic on 35L can make the AI control system stop aircraft from taxi until 35L is clear. It is best to have a diamond system so that AI aircraft will cross 17R/35L without stopping for aircraft on the runway. That might be your issue also.

    Another possibility is that if the person who did your AFCAD "fixed" the taxiway designators, he would have broken/ destroyed the default taxi path segments. This will cause aircraft on the ground to hold for aircraft which taxi half the airport away. Something we did not fully understand when AFCAD came out so it is not in the AFCAD manual. The only way to fix that is to start over with the default airport and build the AFCAD again - without changing taxiway designators. Taxiway E appears critical in the LIMC default AFCAD. It must be in three segments so the aircraft will not be stopped by aircraft taxi on Taxiway C or Rwy 17R/35L.
    Last edited by ReggieF5421; 01-31-2010 at 10:28 AM.
    @ PawPaw's house - near KADS, Addison, Texas, USA

  4. #4

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    Quote Originally Posted by mav316 View Post
    snip------

    What ever happened to terminating ATC service for AI aircraft and deleting non-compliant AI aircraft off runway and taxiways Someone definately taking a union break on this one
    Adding to Reggie's post you can delete the offending AI airplane (on the fly) if all else fails. The AI Plane delete tag is in the traffictoolbox.dll in the SDK. You add this .dll to your module folder that gives you full control over many AI plane functions.

  5. #5
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    Default

    I checked out LIMC's AFCAD (Yours is default, right?) and did an error scan: one isolated node and one overlapping node, both related to the west side of the field, nowhere near 35R. Those were the only errors.

    I did notice that, per the usual FS default airport policy, there's ILS holds everywhere that there needn't be. WTF is that about already?

  6. #6
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    OK, correction: I found a rather curious anomaly to 35R/16L that I wanted to add...

    During cleanup of the airport, I noticed 2 things about the runway in question:

    * the north end taxiway is closed to traffic;
    * the start location for 16L is at the end of the runway, next to the closed taxiway.

    I moved the 16L start location to a point between Taxiway AB and the "keys"; the runway segment north of the AB intersection was converted to a closed taxiway link. I'm starting to wonder if the AI plane you mentioned got far along enough on 35R, got past Taxiway AB and ended up in dispute between choosing AB and the closed taxiway north of it. Do you remember where on the runway the AI plane was stopped?

  7. #7

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    Quote Originally Posted by Chairborne View Post
    * the north end taxiway is closed to traffic;
    Closed taxiways have no meaning in FS. For AI and user use they are normal taxiways as far as ATC is concerned.

    However the important thing about that taxiway is that it is not connected to the runway. That is how you make a taxiway closed in FS - make sure it does not connect on both ends to another object.


    Quote Originally Posted by Chairborne View Post
    * the start location for 16L is at the end of the runway, next to the closed taxiway.

    I moved the 16L start location to a point between Taxiway AB and the "keys"; the runway segment north of the AB intersection was converted to a closed taxiway link. I'm starting to wonder if the AI plane you mentioned got far along enough on 35R, got past Taxiway AB and ended up in dispute between choosing AB and the closed taxiway north of it. Do you remember where on the runway the AI plane was stopped?
    Be sure you disconnect that closed taxiway link from the rest of the runway link or it will have no impact upon AI aircraft.

    Runway starts are for User Aircraft and have no impact on AI aircraft.

    Because that offset threshold is 3,094 feet long, an AI aircraft for takeoff on 17L will enter the runway at Taxiway AB and back taxi to the north end of the runway.

    An AI aircraft which landed on 35R and rolled into the offset threshold should make a u-turn on the runway and taxi back to AB.
    @ PawPaw's house - near KADS, Addison, Texas, USA

  8. Default

    Quote Originally Posted by Chairborne View Post
    I did notice that, per the usual FS default airport policy, there's ILS holds everywhere that there needn't be. WTF is that about already?
    I wouldn't worry about ILS holds, I don't think they do anything in FS2004.

    John

  9. #9
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    Quote Originally Posted by Chairborne View Post
    OK, correction: I found a rather curious anomaly to 35R/16L that I wanted to add...

    During cleanup of the airport, I noticed 2 things about the runway in question:

    * the north end taxiway is closed to traffic;
    * the start location for 16L is at the end of the runway, next to the closed taxiway.

    I moved the 16L start location to a point between Taxiway AB and the "keys"; the runway segment north of the AB intersection was converted to a closed taxiway link. I'm starting to wonder if the AI plane you mentioned got far along enough on 35R, got past Taxiway AB and ended up in dispute between choosing AB and the closed taxiway north of it. Do you remember where on the runway the AI plane was stopped?
    He was sitting at the very end of the runway at the exit before the 16L entrance ramp! I was also wondering why would the AI aircraft follow the length of the runway when it landed and stop midway of the runway, it had about 3 exit ramps to use and ignored all of them and drove to the end of the runway and just sat there!

  10. #10
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    Just checking on another runway property - the overrun area.

    AI on landing hopefully will exit to a connecting taxiway before this but can exit from the area if they get on it?

    Will take-off AI not taxi onto the overrun (usually because of runway surface or weight bearing issues) from connecting taxiways?

    EKCH (not default) 22R area attached.
    Attached Thumbnails Attached Thumbnails Click image for larger version. 

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    KMSP - Minnesota: Land of 10,000 Puddles


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