I'm not all that up to date on the pros and cons of multi core processors and am wondering if there is any benefit in using them with non-multicore optimised software, such as FS2004.
It's my understanding that FS is usually limited by CPU rather than graphics for performance, but it seems like the individual core speeds in today's mutlicore rigs haven't really gone much farther than the 3.x Ghz of the last P4 single processor systems. Also it seems like most of the systems I see, either dual or quad core, have individual processor speeds of 2.x Ghz.
So if I were to use FS2004 on one of these multi core 2.xGhz systems would it basically be stuck on only using one core - and if so would that mean that it would actually run slower than an older single core 3.2x system?
Also, what about 64 bit operating systems - does that pose a problem for FS2004? I know that 64 bit allows more RAM, but I'm thinking any benefit of that would depend on what the answer to the multi core question is. Just curious if it would give FS a new kick in the pants or if it just wastes the additional processing potential.