Wouldn't it be lovely to have a job that you enjoy so much, that when you get home from work you run computer simulations of it?
there's almost positively a controller problem. Does the rudder visibly swing around in spot view when you move your rudders? if not, then you should make sure whatever controller you're using gets that function assigned.
I don't think either FS2004 or FSX have the ability to articulate the rudders versus the nosewheel steering. In a real 767, the two are different.
I will try that - as I mentioned the rudder pedals steer the aircraft on the ground with all default and add-on aircraft EXCEPT the 767 for some reason.
Wouldn't it be lovely to have a job that you enjoy so much, that when you get home from work you run computer simulations of it?
It must be something on your system, as it works quite well for everyone else.
Is it possible you have auto rudder enabled in the settings.
Me personally, I use my joystick as a tiller for all "ground navigation." Rudder pedals SHOULD NOT work on the ground to taxi effectively. Also, unlike a lighter aircraft with wing mounted engines, differential thrust won't help much either, and only overheats your breaks.
Make sure the yaw damper is disabled. I think if it is on while on the ground you won't be able to use rudder.... It should be found on the overhead panel.
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1) the rudder acts as a tiller in FS, never heard of being able to map nosewheel steering to something else.
2) differential thrust works well. Indeed you should not overuse it, but it can be used.
3) the yaw damper is not linked to the nosewheel steering, only the rudder.
What happens when you steer by keyboard? Numpad Insert does left, Numpad Delete does right.
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