My ground textures are coming up for fall even though the time and date are coming up for spring. The summer texture is also showing for fall. The winter texture comes up correct, as well as the fall texture. When I switch to the winter season and back to spring, the spring texture is now correct, but the summer texture is still messed up. I tried saving the corrected spring season as default and when I exited and restarted FS9 the fall ground texture came back while showing spring in the time and date. The rivers have the correct spring texture outlining them.
I made some changes according to the post "A new tweak for FS9?" by adding 'Tablefog=0' under [Display.deviceXXXXXXXXXXXX] and by adding TEXTURE_BANDWIDTH_MULT=400 and TEXTURE_MAX_LOAD=10 under [DISPLAY] in my FS9.cfg file. I tried changing 'Tablefog=0' to 'Tablefog=1'. I have since put everything back to the way it was with no change to the ground texture. I even tried letting it rebuild FS9.cfg file, but it didn't help. I know I opened the scenery.cfg file by accident and closed it without any changes.
The only other thing different I have done was to fly Milton Shupe's Howard 500 with a new paint, "Howard Classic 500", By Tom Bingham, for the first time. It was when I took off and had a chance to look around that I discovered the ground texture wasn't right. The paint texture in zip file "h5721.zip" by Damian Radice for the Howard 500 crashes FS9 to the desktop. The original paint texture and the paint in zip file "h5blue.zip" also by Damian Radice worked just fine prior to the ground texture going a miss. I don't know if that is related or not.
Anybody got any ideas what happened!