
Originally Posted by
n4gix
In general, the entries in the aircraft.cfg that have a corresponding entry in the .air file are scalar values which are primarily used to "fine tune" the FDE. That is why the typical entry is 1.0 (100% of the .air file's value).
Having to artifically "pump up" the .air file's values by400% such as shown in that referenced article simply tells me that the basic .air file is crap:
pitch stability = 4.0
roll stability = 2.0
yaw stability = 4.0
The correct approach would be to edit the .air file's parameters so that the scalars in the aircraft.cfg approach 1.0...
...rarely should these entries exceed +/- 0.3
Bill,
Thanks for confirming what I've been saying for quite some time.
Inuss articulated it quite well. Any slight change in the configuration files and or air files can affect a multitude of parameters.
It's obvious by reading the article that the author was not exactly the best FS pilot. When he refers to aircraft as having such poor flight dynamics that "they drop out of the sky" flags go up here.
I'd guess his resulting aircraft might have a glide ratio of a soar plane, which is why I quit flying combat simulators years ago.
Herk
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