I'm designing a mission. There will be widely spaced ground objects (A on the
left, B in the middle, and C on the right). I want my squad to each approach
his assigned target (i.e., so that after warping, I'm headed toward A, #2 is
headed toward B, and #3 is headed toward C).
Q1: can I do that - have the squad that spread out when we come out of warp?
Should be able to, I think, if I specify enough distance between squad members
in the formation pattern.
Q2: Ideally, I'd like each squad member to approach from a diff direction (me
from the north, #2 from the east, #3 from the south). Possible? 1 formation for
each member, perhaps? With different waypoints, so that everybody emerges near
the target from a different direction?
Q3: Will each wingman attack the target directly in his path? Is there any way
to specify that in a mission (I don't believe so)?
Basically, I don't want #2 peeling off, and attacking object C in conjunction
with #3. I want everybody to attack his own assigned target.
Anybody tried this yet? Or is this yet another pipe dream, possibly available
in v2 (whenever that's due)?