Hello Fellow Pilots,
This is my first time here and I think guys have a really Great Site. Keep up
the good work!!
I have a few issues with CFS I'd like some feedback on. First though, I think
MS has a real jewel here, but it needs some refinements.
My main problem with CFS is the apparent lack of adhearance to dynamic loads ofthe airframe caused by airspeed and g-forces. I would think that one should
not be able to take an any of the aircraft in CFS to a suitable altitude and
drop it in a full power dive, straight at terra firma, and not do some damage
to the airframe. Especially if one pulls out of said dive at over 9.9 G's!.
Something has got to give, IE. the main spars of the wing. I mean 600+ KTS in
a P-51 and no damage???? Come on now.... What about compressability? The
manual said something about it, but inflight I haven't seen any signs of its
presents. I have on many ocassions, intentionally tried to destroy my
aircraft, all have failed, unless, of course, I hit someting. Next, shouldn't
the airframe become weaker as battle damage increases? Shouldn't the wings
come off at a slower airspeed, or lower G load if its all shot up?
Finally engine damage induced by operator error, lean mixtures create heat, lowairspeed and high AOA increase engine load and creat heat, WEP increases MAP
and tries to blow the heads off of the cylinders. WEP should not be used for
more than five minutes. However, in CFS, I flew around with WEP engaged until
it was gone, at a high AOA and low airspeed, yet the engine ran great, no
increase of Coolant temp or oil temp. This won't happen in real life. My
Merlin should have locked up.
Well...there it is...thats how I see it anyway. Maybe I ask too much, but theySeems like at this point, Microsoft has not put to much emphasis insaid it was a real life combat simulation....
re-creating what happens when you exceed normal limits. This does not really
bother me too much because I know the outcome before hand. EAW will throw out a
little message telling you ---- you cannot do this, at this speed.
On the subject of real life combat, even at 4.5 G's your getting thrown
around quite a deal & your body feels it. Without actual G-forces, we tend to
put much more pressure on a simulated aircraft frame than we would ever want
too in real life.
At this point, I still prefer the "normal range" flight modeling of CFS over
P.S. --- If your P-51 pulls out of a dive at 9.9 G's ---- you most likly won't
ever have to worry about what the airframe damage looks like.