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Thread: Re: Artifical stupidity

  1. #1
    cfk41 Guest

    Default Re: Artifical stupidity

    Hi

    Iīve been playing CFS for some time now, and I was quite surprised that it was
    so damned easy to blast the enemy out of the sky when playing in
    quickcombat-mode. In European airwar itīs almost impossible to stay alive, not
    to mention getting a kill. I hope Microsoft (or Microcrap, as some one called
    them) will releas a patch that corrects the definition of "ace" to some one
    that flies at least as agressive and reckless as me. The enemies flies those
    fighters as if they were flying a C 172 or a Piper. If I can fly a fighter in a
    certain fashion, why canīt the computer-controlled pilots do the same. Flying
    quickcombat isnīt really combat at all. Iīd like to call it "quick
    self-confidence improving" or "shotinggallery-mode".

    Iīd be very pleased if anyone could tell me how you make the imported planes
    available as enemies in quickcombat, and how to dramatically improve the
    enemies fighting skills.


    fredric


    P.S What idiot was it that made the research for Microsofts P51. Donīt htey
    know what the inner geardoors on them looks like and that they have them
    dropped down along with the flaps while the engine isnīt running, and it takes
    a while to build up hydralic-preassure to get them up when the engine is
    started.
    ----------------------------------------
    Geez,Besides that,how'd ya like the play ??

  2. #2
    sidr Guest

    Default Re: Artifical stupidity

    Hi

    Iīve been playing CFS for some time now, and I was quite surprised that it was
    so damned easy to blast the enemy out of the sky when playing in
    quickcombat-mode. In European airwar itīs almost impossible to stay alive, not
    to mention getting a kill. I hope Microsoft (or Microcrap, as some one called
    them) will releas a patch that corrects the definition of "ace" to some one
    that flies at least as agressive and reckless as me. The enemies flies those
    fighters as if they were flying a C 172 or a Piper. If I can fly a fighter in a
    certain fashion, why canīt the computer-controlled pilots do the same. Flying
    quickcombat isnīt really combat at all. Iīd like to call it "quick
    self-confidence improving" or "shotinggallery-mode".

    Iīd be very pleased if anyone could tell me how you make the imported planes
    available as enemies in quickcombat, and how to dramatically improve the
    enemies fighting skills.


    fredric


    P.S What idiot was it that made the research for Microsofts P51. Donīt htey
    know what the inner geardoors on them looks like and that they have them
    dropped down along with the flaps while the engine isnīt running, and it takes
    a while to build up hydralic-preassure to get them up when the engine is
    started.

    How about lowering Gear & Flaps at 360 Kts. The CFS Planes are "Tough".

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