I recently spend alot of time building a B-24 using fsds. The textures were
created as 24-bit 512x512 bmp's, converted to extended 16-bit and were put intoFS2000 can't show 24bit textures, or textures with spaces in the names.the texture folder of the aircraft folder i was working on. Now that the
aircraft MDL was created the B-24 shows up in FS2K, looks and flys well accept
for the fact that there are no textures. The textures show up in the 3d window
of fsds. Any suggestions? Is there a limit to the number of part used in fsds?
Double check those two things.