I've been trying to apply a painted texture that displays a porthole style
windscreen. I've tried applying the texture from the side, but viewed from the
top or front it looks distorted. Same thing for applying from the top--the
side view looks distorted. So far the best view seems when the paint is
applied from the front. I've also fiddled around with cutting out the windows
using a technique similar to the 3-d gear bay tutorial. By the way, I'm using
a raster paint program. Would a vector paint program eliminate these problems?
Didn't AF99 allow you to place insignia on a part--is this feature available
in FSDS--that what I'm using. I'm looking for any suggestion on solving this
problem.
Dave



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