You don't delete them... you exclude them.
Take a look at the following programs:
BGL Toolkit - A freeware utility to quickly view the "Table of Contents" of
FlightSimulator scenery files (.BGLs) then resolve scenery
conflicts/duplications by creating appropriate "Exclude" files from the
information displayed. This utility is primarily designed for users, who have a
number of conflicting scenery files and who wish to quickly create "Exclude"
files in a Windows environment - which will disable parts of scenery areas
which are lower in the FS loading hierarchy.
There's also a companion tutorial:
Now that you've got the BGL Toolkit V0.8 (a.k.a. Exclude Kit) what are you
going to do with it? this step by step, illustrated tutorial takes you from
start to successful conclusion
And finally, one other program to consider:
ExcBuilder - is a small program that helps you to create different types of
exclude files. With this tool you can delete default taxiway signs, generic
buildings, windsocks and many other objects through user-friendly interface
without knowing anything about programming. Since it uses the new XML-based
language it's compatible with FS2004 ONLY!
Both have a learning curve... practice does make perfect.
PS; I highly recommend the following:
Beginner's Guide to Scenery Design.
This is a "must-read" for anyone interested in scenery design, the single most
comprehensive guide of its type today! (it's the top pinned topic, in the MSFS
Scenery Design Forum at www.avsim.com) -or- available for download in our
I hope this helps in some small way, visit www.scenery.org for the above plus
additional ideas and suggestions.
Tom G, Sr.
Hi all, am trying to get to grips with detailing my home airport of Hawarden,
Chester EGNR with EZ-Scenery tools etc, but how can I easily delete some of thedefault buildings? is there a simple payware or freeware programme out there
that I can use?
Any help would be greatly appreciated