You should be able to disable the static aircraft throughout your sim by
de-selecting the 'ai aircraft' in the display options. To disable them within
a given area, I believe creating an exclude area in airport 2.XX will work.
To create an over-lapping bgl, (seperate .bgl with optional static aircraft),
I would suggest that you use windows explorer to create a copy (highlight .apt
file, right-click on it, and select 'copy', go to another folder, and
right-click and select 'paste', then re-name the copy to whatever you like, and
move it back to the main airport 2.XX folder. Now open the new .apt file with
airport, and delete all the objects that aren't static planes, save and
compile. Now you should go back to the original scenery, and delete the static
aircraft, save and compile. This should work.
Can I stop the default static aircraft from showing in FS2002 or FS2004 ?
They don't line up roperly in my Airport 2.6 scenery.
Also, what is the best way to create a BGL file that just contains static
aircraft which I have created using the mdltobgl program ? I would like to
upload my scenery without static aircraft for users that want to add their own
using FSTraffic, MYTraffic, etc. But I would like to provide a separate BGL
file that someone could add if they wanted to use my static aircraft. Any ideaswould be appreciated.