I'm trying to figure out how to add lighting (not night maps) to the buildings
I'm creating for FS2k2 with gmax. For instance, I'd like to put a nice bright
red beacon on top of a tv tower and make it 'glow' like those in the default FS
scenery, put a street light on top of a telephone pole, maybe a spotlight over
a doorway or some incandescent (sp?) lights inside a hangar.
I'm assuming that these lights, when created, must have their own specific
labels in order to be recognized by FS and be visible at night? Also, I
understand that you have to select the 'has light map' box in makemdl, when
exporting your new scenery.
Any help would be most appreciated!!!
Thanks.



Bookmarks