Most runways, all over the world, have differences off several meters in the
elevantion along the runway.

FS seams to be very unflexible when concerning to have different elevaions in
one runway! As far as I know an elevated surface is created at the same time
with all the rest of runway when a runway is created even in BGL language.


I know In terrain meshes aircrafts can climb and descent but in hardsurfaces

Is it possible to have at least an hard surface that have different elevations
through it, changing the aircraft pich, bank, etc.. (in a continuous way)?


Martinho Correia