Yet another of those dumb, frustrating problems making scenery!
I recently downloaded and used Paul Harmon's Beercrates api's which are
labelled as for use with FS98/CFS/FS2000. I've included them in scenery for
FS98 using Airport Build 115 and I'm finding that when I'm in a windows screen,the crates show up but as soon as I go to Full Screen they disappear. (And I
ain't touched a drop of the stuff, honest!!)
I've moved the texture files around so that they are now in the main Flight SimMALCOLM,Texture folder, Airport's own Texture folder and also in Airport's Texture
Folder within the main Flight Sim Scenery folder. And yet nothing.
In some ways, I'm concerned that these copies of the texture files might be
competing against each other and causing pretty much the same result.
I've actually had this problem before and simply abandoned that part of the
scenery affected but I would be grateful for any information. Textures
dedicated to FS98 don't seem to have the same problem and in previous attempts
it seems to be when files are designated for the likes of CFS and FS2K as well
that the problems kick in.
All the best,
When you speak of switching between Windows and Full Screen, are you referring
to the ALT/ENTER key combination or are you referring to changing views between
Panel and Spot Plane?
If the former, it could be your video card with respect to the 3D acceleration
since the Display Setting under "Options" allows for this.
If the latter, it would appear to be the visibility setting you have applied to
that particular object within Apt2.6.
If neither of these answers applies, then I'm stuck!!