I'm facing great difficulties about conception of fences for FS 2000. I use
Airport 2.60 build 109, EOD , paint shop pro and BMP 2000
That is not new. I had this also with my fences, and I saw this effect
on fences created by others. Seems to be a mipmap problem. I could nearly
( not totally ) eliminate it by creating a 512X512 pixel bitmap and by
painting the transparent color grey.

Andreas
Dear Andreas;

Thank you for your mail.

I 've found a file where someone resolved the problem (you can donwload it
here, It's called Biarritz, on search file library. But I don't know how,
unfortunately.

I wonder if it's helpful to add a 'Mipmap' instruction in API source
file???

friendly

Eric
Eric

No, "mipmap" has the similar meaning as "smoothing". It wonŽt change anything
here.
IŽll have a look at Biarritz.
Perhaps you can ask the author how he fixed it?

Greetings

Andreas
I had a problem w/fence APIs that I solved by removing the shawdowcall command
from the .apt file. You lose shadows, tho. Hope this helps.
Kee