my scenery library list. What can i do to fix this? I know its probably simple
but i cant figure it out.. also the airport web site wont load for me..
thanks
Brad
BRAD,
It's 9:00am Eastern Time Zone, and I was just able to access the "airport" web
site.....I'm assuming here that you mean Tom Hiscox's Airport2.6 program
area....so it's possible with the Code Red trojan antics, his server may have
been down when you attempted to gain access.
Anyway, to your scenery problem: "flattening" an area shouldn't affect the
default ground textures since all you are doing in effect, is artificially
changing the _elevation_ from the original MS value to that which you want for
your project.
In your attempt to retain these textures, you may not have designated the
"exclude" area large enough to actually have any effect. The "exclude" switch
is meant to "remove" default objects, nav aids, etc. and not ground texture
tiling. Try placing the coordinates which describe the four corners further
out, if necessary.
And as a further hint, make the "exclude" a separate *.bgl file, and change
it's property to "Read only". There was a time when the Airport design program
used to keep refreshing this info every time one compiled a *.bgl. In other
words, when the "exclude" info is part and parcel of an over-all scenery file
(*.bgl), that "exclude" info sometimes confuses things. Once you have this
"exclude.bgl" created, "Go to" the default airport; and while accessing the
Scenery Library, enable/disable your Scenery Area to guage whether your exclude
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