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Thread: views

  1. Default views

    Is it possible to add some new views in addition to what we have already, also maybe this would take up to much computer resource , but is it also possible to have the water look and behave {real waves}the way it does in the Naval game Enigma Rising tide. Ps -- I would really like that game if i could only figure out how to depth charge the subs.

  2. Default RE: views

    I think the DO have new views. They have something akin to Active camera that allows you to view while moving around and about the aircraft!

  3. #3

    Default RE: views

    I wish they'd make it possible to finally have the ground textures render at their sharpest detail in FRONT of the plane, for flying in the cockpit.

    This has been the one and only major irritant I've ever had with FS.

    Here you are in the cockpit, and your computer is busily chugging out these high detail ground textures right underneath your floor!

    This of course makes complete sense if you're dipping your wings and looking down a lot - or using spot view, and I think it makes the most sense overall.

    But it would sure be nice to have the option of NOT wasting your computer resources on ground you cannot even see, while waiting for the airport to "pop in" in front of you.

  4. #4

    Default RE: views

    >I wish they'd make it possible to finally have the ground
    >textures render at their sharpest detail in FRONT of the
    >plane, for flying in the cockpit.
    >
    >This has been the one and only major irritant I've ever had
    >with FS.
    >
    >Here you are in the cockpit, and your computer is busily
    >chugging out these high detail ground textures right
    >underneath your floor!
    >
    >This of course makes complete sense if you're dipping your
    >wings and looking down a lot - or using spot view, and I think
    >it makes the most sense overall.
    >
    >But it would sure be nice to have the option of NOT wasting
    >your computer resources on ground you cannot even see, while
    >waiting for the airport to "pop in" in front of you.

    Great advice! I always thought of this one too..

  5. #5

    Default RE: views

    Assuming the function itself wasn't ridiculously hard to implement I'd imagine this would have to be one of those "tweaks" that you don't have a function for in the menus.

    One of those things you only find out about via FS related message boards...


  6. #7
    Join Date
    Mar 2005
    Location
    Westminster, CO
    Posts
    4,963

    Default RE: views

    I get a 404 error from your link:

    The page cannot be found
    The page you are looking for might have been removed, had its name changed, or is temporarily unavailable.

    Larry N.

  7. #8

    Default RE: views

    Dead here too, and oh boy this is something I've been after for literally years and years now.

    It's not at all uncommon for me to do an entire flight without once looking underneath the plane or anywhere near underneath the plane.

    I hope there's another link somewhere on the net we could be directed to! lol

  8. #9

    Default RE: views

    >I get a 404 error from your link:

    http://blogs.msdn.com/tdragger/archi...11/530201.aspx

    It wasn't hard to find. Simply trim the URL back to the root, then follow the Archive links to the correct date... Internet 101... ;)

    Or, more simply... remove the PERIOD from the end of the URL... :+
    Bill Leaming
    Gauge Programming - 3d Modeling Eaglesoft & Military Visualizations
    Flightsim.com Panels & Gauges Forum Moderator
    Flightsim Rig: Intel Core i7-2600K - 8GB DDR3 1333 - GeForce GTX550Ti 1GB - Win7 64bit Home Premium
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    NOTE: Unless explicitly stated in the post, everything written by my hand is MY opinion. I do NOT speak for any company, real or imagined...

  9. #10
    Join Date
    Mar 2005
    Location
    Westminster, CO
    Posts
    4,963

    Default RE: views

    Yes, it's simple to do that, Bill. But I wanted to let Mike know that the link didn't work as a clicky.

    Larry N.

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