Everyone is saying that the clouds don't look different, but is there really a lot of room MS has to deal with? I don't think so. The FS2004 clouds look fantastic. There may be some improvements possible with how they are made, ex: flying through a cloud might actually be like flying through a cloud - not with little sprites that are flipped around you as you fly, but then there is the FPS issue - and how to defeat it with pure volumetric clouds...who knows Of all the games I've played I like FS2004's clouds the best so far.



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