1:MAIN REQUEST: No more go arounds or having AI cut in front of you on final.
Solution: Holding Patterns would be most relistic.
2: Add trains to scenery besides Cars.
3:Open door to save some of the great add-ons we already have in 2004.
fls
1:MAIN REQUEST: No more go arounds or having AI cut in front of you on final.
Solution: Holding Patterns would be most relistic.
2: Add trains to scenery besides Cars.
3:Open door to save some of the great add-ons we already have in 2004.
fls
I don't agree with number 3 if it's going to limit what the next version can do. If MS is ready for a complete overhaul of the current engine to something much better, I'd be willing to start over with add-ons. People can always run FS2004 alongside FSX if they want to use the add-ons they've picked up but I'd hate to see the next few versions hamstrung by the requirement to be backwards compatible.
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It would also be nice to have some form of 'easy' editor(s) for such AI systems such as creating a new train location and routing, creating a new ramp vehicle AI routing for an airfield so you had the ability to easily put in an AI without having to study FS ways for a year, but just choose the location, etc, time, 'click', and done, reboot FS, and the ramp vehicle (or train) goes and does what it should.
Now that would be veryyyyyyyyyyyyyyyyyyyy nice.
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