Nick Pike was going to do a whole series of tutorials over at FS2X.com, but after the first three there's been nothing, I don't know if he's still working on them. Check them out for more detailed info.
Here's a quick run down, I'm just a beginner too.
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><Click>
What happens when you click on it (obviously)
><Delay>
><Element>
Every part of the XML gauge is an element. Defines that it should do something, more data is to come, etc.
><Failures>
When the gauge will not work (obviously)
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><Gauge ...........> All the XML Code for a gauge starts
>with it and ends with </Gauge>
> Used to enclose all the XML code and
>show the name and version.
> Example "<Gauge Name="Weight" Version="1.0">"
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><Item>
Used to give more detail as to how an element should move or rotate, used with nonlinearity or rotate.
><Mouse>
Allows you to define what happens when the mouse moves over, clicks, drags etc
><Nonlinearity>
Used to allow elements to move
><Rotate>
Used to allow elements to rotate
><Text>
Allows for text gauge using strings, digital readouts, etc
><Value>
Used to tell which parameter is being called, also sets minimum and maximum values.
><Visible>
When the gauge is visible (obviously)
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>Thanks for your effort.
>
>Roelof Kruijer (Beginner)
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