Results 1 to 3 of 3

Thread: One for the FAQ - building light up at night? I guess it's a little more than xxxxxxx_LM.bmp huh?

  1. Default One for the FAQ - building light up at night? I guess it's a little more than xxxxxxx_LM.bmp huh?

    How?
    building light up at night? I guess it's a little more than xxxxxxx_LM.bmp huh?

    The night texture box is graywd out (EOD)


    Ihor
    KBUR



  2. #2

    Default RE: One for the FAQ - building light up at night? I guess it's a little more than xxxxxxx_LM.bmp huh?

    Hi
    You must have two textures, e.g.
    my_texture.bmp and
    my_texture_LM.bmp
    In EOD you need to select the normal texture ("my_texture.bmp"). Then you can activate the "Night texture" checkbox.
    You have a wrong configuration if this check box is still not available. Click on the bulb-icon in the toolbar of the main window. This will show you a warning if there's a configuration problem.

    Matthias

  3. Default RE: One for the FAQ - building light up at night? I guess it's a little more than xxxxxxx_LM.bmp huh?

    Thanks!

    By the time I'm done it's gonna look great.
    KBUR is actually a bit dull BUT there's some nice buildings surrounding the airport and I might include the studios Warner, Universal.


    Ihor
    KBUR




Similar Threads

  1. Replies: 0
    Last Post: 05-31-2009, 02:08 PM
  2. building night textures
    By nw2015 in forum FS2004
    Replies: 2
    Last Post: 03-20-2004, 01:49 PM
  3. Light up the Night
    By dudarf in forum MSFS Screen Shot Forum
    Replies: 9
    Last Post: 03-07-2003, 05:25 AM
  4. Re: Night-Lit Building Surfaces With FSDS?
    By bob5568 in forum Scenery Design Archive
    Replies: 7
    Last Post: 02-27-2002, 08:09 PM
  5. Night-Lit Building Surfaces With FSDS?
    By dmorand in forum Scenery Design Archive
    Replies: 0
    Last Post: 02-17-2002, 04:20 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •